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MAGICLAND DIZZY
Retro Gamer
|Issue 278
THERE WASN'T ENOUGH TIME FOR THE ORIGINAL CREATORS OF THE DIZZY SERIES TO HAVE A FOURTH CRACK AT PRODUCING A NEW DIZZY ADVENTURE FOR HOME COMPUTERS. BUT WITH THE BATON PASSED TO A NEW DEVELOPMENT TEAM, ANOTHER CRACKING QUEST EMERGED

The fourth iteration of Dizzy was, by and large, the same as the previous three.
But Codemasters' popular series of graphic adventures, which spawned many an 'egg-cellent' pun in the computing press, was also a tad different.
Those first three games - Dizzy: The Ultimate Cartoon Adventure, Treasure Island Dizzy and Fantasy World Dizzy - had been written by Philip and Andrew Oliver, aka the Oliver twins. But since the brothers were looking to crack the fast-growing console market with the NES-lead adventure/platformer, Fantastic Dizzy, they had no choice but to pass on the design baton to someone else. "The 8-bit Spectrum and Amstrad markets were clearly fading by 1990, with players moving to the Atari ST and Amiga and we felt the real future was in the consoles, especially in America with the NES."


यह कहानी Retro Gamer के Issue 278 संस्करण से ली गई है।
हजारों चुनिंदा प्रीमियम कहानियों और 10,000 से अधिक पत्रिकाओं और समाचार पत्रों तक पहुंचने के लिए मैगज़्टर गोल्ड की सदस्यता लें।
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