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BUDGET BRILLIANCE

Retro Gamer

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Issue 274

How PC gaming is turning Darran to digital releases

BUDGET BRILLIANCE

ow much is too much for a new videogame? There has been plenty of internet drama surrounding the likes of Mario Kart World, Borderlands 4 and Grand Theft Auto VI over the past few weeks and it's feeling more and more likely that we'll be seeing games cost as much as £100 in 2026, which is quite simply bonkers. We're a long way from the days of being able to get an entertaining game for just £1.99 like we could in the Eighties when our pocket money was burning a hole in our pockets. Or are we?

The fact of the matter is that if you don't mind not ‘owning’ your game then it’s possible to get digital games for an absolute pittance, particularly if you go down the PC route. Admittedly, digital console games are cheaper now (in the sales at least) than they've ever been, but because you can typically only buy directly through the shop stores of Microsoft, Sony and Nintendo, you'll never find games as cheap as you'll find them on the PC.

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TWENTY YEARS AGO, THE XBOX 360 INTRODUCED A TANGIBLE WAY TO SHARE YOUR GAMING ACCOMPLISHMENTS WITH THE ACHIEVEMENTS SYSTEM. WE LOOK BACK AT HOW IT CAME TO BE AND HOW IT HAS PERMEATED THROUGHOUT THE YEARS, EXPANDING, CHANGING AND INFLUENCING GAMING CULTURE

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