कोशिश गोल्ड - मुक्त

ΤΗΕ MAKING ΟF DEATHLOOP

Edge UK

|

December 2022

How the time-loop shooter won over Bethesda, players – and its own developers

- Alex Spencer

ΤΗΕ MAKING ΟF DEATHLOOP

Everything started with a party. Before Colt and Julianna, before multiplayer, before even the concept of a time loop, game director Dinga Bakaba tells us, the initial seed of Deathloop was simply this: “The northern setting – you know, this small, isolated island, with harsh nature – and the contrast with this big, lawless party. That was there from the start. This big, lawless party, everyone’s wearing masks, and it’s sinister. Everyone’s having fun, but you’re not. You’re the butt of the joke.” It sounds like the stuff of nightmares from which you can’t wait to awaken, and it doesn’t exactly suggest the game Deathloop would become. Things start to become a little clearer, though, as Bakaba recalls other aspects that arrived in time for the initial proposal. “Making it somehow connected to Dishonored – that was already part of it,” he says – a connection that is buried deep in the final release, requiring some excavation by players. While Arkane didn’t want to entirely abandon the world it had spent the best part of a decade building, though, it was keen to chart new territory in other ways.

Edge UK से और कहानियाँ

Edge UK

Edge UK

Post Script

Battlefield 6's singleplayer offering wouldn't have matched Call Of Duty in 2011

time to read

2 mins

Christmas 2025

Edge UK

Edge UK

Post Script

The art of not fighting

time to read

3 mins

Christmas 2025

Edge UK

Edge UK

Absolum

In its branching structure and buffet of combat techniques, it can stand toe to toe with any champion

time to read

4 mins

Christmas 2025

Edge UK

Edge UK

Ball X Pit

Fire and petrol. Coke and Mentos. Beans and toast. Of all the potent combinations to emerge throughout recorded history, Kenny Sun's Ball X Pit offers one of the most devious concoctions yet: Vampire Survivors and Breakout.

time to read

2 mins

Christmas 2025

Edge UK

Edge UK

COLLECTED WORKS JERK GUSTAFSSON

From making Quake maps to reviving Wolfenstein, with a master of firstperson videogame design

time to read

14 mins

Christmas 2025

Edge UK

Edge UK

Dreams Of Another

The man in pyjamas may be holding an automatic rifle, but as we keep the trigger squeezed, rattling out an infinite supply of bullets, Dreams Of Another feels as therapeutic as PowerWash Simulator.

time to read

2 mins

Christmas 2025

Edge UK

Edge UK

Battlefield 6

There's always a way to throw yourself back into the fray or to grab a breather and assess your options

time to read

6 mins

Christmas 2025

Edge UK

Ninja Gaiden 4

Ninja Gaiden 4 revels in the transgression of refusing to stop where you'd normally expect

time to read

4 mins

Christmas 2025

Edge UK

Edge UK

BACK TO LIFE

Herobeat Studios hopes for redemption in the face of environmental collapse

time to read

1 min

Christmas 2025

Edge UK

Edge UK

RETRY.EXE

Inside the long and gruelling journey of Lunar Software's sinister sci-fi horror

time to read

14 mins

Christmas 2025

Translate

Share

-
+

Change font size