कोशिश गोल्ड - मुक्त
COOL RUNNINGS
PC Gamer US Edition
|April 2021
What if advances in PC cooling change the PC beyond recognition?

PCs are ten, maybe even fifteen, years behind where they should be. That sounds a lot, but actually makes a lot of sense if you remember what PCs were like in 2005 (spoiler: The same as they are now). Bell’s Law, a companion to Moore’s Law, states that every decade, a new and lower-priced computer class forms that leads to the establishment of a new industry.
This hasn’t happened. The desktop PC wasn’t out-competed by the laptop, and the laptop wasn’t bullied out of its evolutionary niche by phones and tablets. We’ve got all three, at the same time, and the one you want always costs $1,000.
This month’s Tech Report was meant to be about the future of chip cooling, and it kind of still is, but it also touches on the implications of Bell’s Law, and how hot new computer architectures, supplied with new cooling systems, could be about to overturn the hierarchy of our PCs and devices.
We’ve been actively cooling our CPUs since the days of the 486 (introduced in 1989), and today’s multi-core monsters may have fans all over, with intakes and outflows on their cases, AIO or hard-piped liquid cooling radiators cooled by three fans, three more on the graphics card, and even a few on sensitive parts of the motherboard. The number and size have increased, but we’re still basically in the same place we were with Pentium II machines.
“We haven’t reinvented the computer, and that is a problem,” says Dr Bruno Michel of IBM’s Zurich Research Laboratory, Switzerland. “We’re using an overaged technology, when what we should use is the newest technology which we have available.”
यह कहानी PC Gamer US Edition के April 2021 संस्करण से ली गई है।
हजारों चुनिंदा प्रीमियम कहानियों और 9,500 से अधिक पत्रिकाओं और समाचार पत्रों तक पहुंचने के लिए मैगज़्टर गोल्ड की सदस्यता लें।
क्या आप पहले से ही ग्राहक हैं? साइन इन करें
PC Gamer US Edition से और कहानियाँ
PC Gamer US Edition
MACHINE GOD
DEUS EX's influence can be quietly felt throughout gaming like the tendrils of a clandestine organization, but it could have ended up a Command & Conquer game if not for an unlikely intervention. This is the story of how it was made, 25 years ago
11 mins
October 2025

PC Gamer US Edition
"After King Arthur's Rammstein-style resurrection ritual, I'm ready to serve"
Bending the knee for TAINTED GRAIL: THE FALL OF AVALON's amnesiac king
2 mins
October 2025

PC Gamer US Edition
LITTLE GUYS
Friends come in all shapes and sizes
3 mins
October 2025

PC Gamer US Edition
“Doom Eternal turned you into a kind of armored wasp”
Playing DOOM: THE DARK AGES is an opportunity to slow down, and marvel at the graphics tech
2 mins
October 2025
PC Gamer US Edition
FIRST CLASS
Satan's favorite deckbuilder returns aboard MONSTER TRAIN 2
3 mins
October 2025

PC Gamer US Edition
CRIMSON DESERT
Open-world action that continues to look strong but unwieldy
5 mins
October 2025

PC Gamer US Edition
SPICE JAM
Craft and fight for your life on Arrakis in Funcom's survival MMO DUNE: AWAKENING
6 mins
October 2025

PC Gamer US Edition
TWO POINT MUSEUM
More like 'Two point-Oooooh!'
3 mins
October 2025

PC Gamer US Edition
WALK THE LINE
The ants know the score in THE SPIRIT OF THE ANTS
1 mins
October 2025

PC Gamer US Edition
PLAGUE RECOLLECTION
Making all the Reik moves in VERMINTIDE 2
2 mins
October 2025
Translate
Change font size