कोशिश गोल्ड - मुक्त
Slash Fiction
PC Gamer US Edition
|January 2019
Play a lizard and duel a horse in the bizarre and wonderful Soulcalibur Vi.

The samurai Mitsurugi launches into a vertical combo, sweeping his katana above his head and down again. He has several versions of this attack with varying ranges and speed, and it’s easy to dodge. In other fighting games these windows of vulnerability are fleeting moments, but in Soulcalibur they are long enough to savor. A deft step left with Geralt exposes the samurai completely, and I punish Mitsurugi with a quick combo to his side.
Soulcalibur VI creates satisfying battles with a simple set of commands. You have a horizontal attack, a vertical attack, a kick, and a block. Special moves ask you to press two buttons at once along with a direction or two, and aside from a super attack and power-up move on the right bumper, that’s more or less it. You can string together combos of three or four blows, but it’s more important to know when to block, when to dodge and when to strike.
It’s the fighters’ weapons that create real tactical variety. Maxi’s nunchaku dance feels different to Talim’s tonfa beatdown style, and range management is key when you’re facing Kilik’s bo staff or Nightmare’s greatsword. 18 of the 21 characters have appeared in previous
यह कहानी PC Gamer US Edition के January 2019 संस्करण से ली गई है।
हजारों चुनिंदा प्रीमियम कहानियों और 9,500 से अधिक पत्रिकाओं और समाचार पत्रों तक पहुंचने के लिए मैगज़्टर गोल्ड की सदस्यता लें।
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