कोशिश गोल्ड - मुक्त
How The Sims Changed PC Gaming
PC Gamer US Edition
|October 2019
Six stories of how The Sims changed PC gaming for everyone
-

EXTENDED FAMILY
The Sims 2 as an extension of an already-embarrassing teen existence
By Keza MacDonald
There are two types of Sims players: The ones who create maniacal fantasies, in which hapless, interchangeable Sims are mere pawns in their sadistic games involving swimming pools and deleted ladders, and those who painstakingly recreate people and situations from real life and then run bizarre social experiments with them. As a teen playing The Sims 2, I was the latter.
I’d discovered The Sims on a friend’s mum’s PC a few years previously, whilst staying up late into the night on a sleepover, prodding little computer people who couldn’t ever seem to figure out how to use a dishwasher without help. But those early Sims were pixelly automatons. The Sims 2 had the character creator of my dreams. Instead of prefab faces with Lego haircuts, it had nose-length sliders and color wheels and personality traits. My first few afternoons with the game were entirely spent within the Create-ASim menus, painstakingly recreating pretty much everyone I knew with unerring accuracy. (I still have a bit of a talent with character creators. Give me 20 minutes and I’ll do you one kickass Mii.)
Naturally, the next thing I did was take my tiny digital versions of family, friends, my then-boyfriend, and his parents, and make them all live together in a massive house that I built with infinite-money cheats, to see what would happen. (Actually, that’s not true. The first thing I did was create a virtual David Boreanaz and Sarah Michelle Gellar, and force them into a one-bedroom flat in the hopes of creating my own interactive Buffy the Vampire Slayer fan-fiction, but if I talk any more about that I will die of embarrassment.)
यह कहानी PC Gamer US Edition के October 2019 संस्करण से ली गई है।
हजारों चुनिंदा प्रीमियम कहानियों और 9,500 से अधिक पत्रिकाओं और समाचार पत्रों तक पहुंचने के लिए मैगज़्टर गोल्ड की सदस्यता लें।
क्या आप पहले से ही ग्राहक हैं? साइन इन करें
PC Gamer US Edition से और कहानियाँ
PC Gamer US Edition
MACHINE GOD
DEUS EX's influence can be quietly felt throughout gaming like the tendrils of a clandestine organization, but it could have ended up a Command & Conquer game if not for an unlikely intervention. This is the story of how it was made, 25 years ago
11 mins
October 2025

PC Gamer US Edition
"After King Arthur's Rammstein-style resurrection ritual, I'm ready to serve"
Bending the knee for TAINTED GRAIL: THE FALL OF AVALON's amnesiac king
2 mins
October 2025

PC Gamer US Edition
LITTLE GUYS
Friends come in all shapes and sizes
3 mins
October 2025

PC Gamer US Edition
“Doom Eternal turned you into a kind of armored wasp”
Playing DOOM: THE DARK AGES is an opportunity to slow down, and marvel at the graphics tech
2 mins
October 2025
PC Gamer US Edition
FIRST CLASS
Satan's favorite deckbuilder returns aboard MONSTER TRAIN 2
3 mins
October 2025

PC Gamer US Edition
CRIMSON DESERT
Open-world action that continues to look strong but unwieldy
5 mins
October 2025

PC Gamer US Edition
SPICE JAM
Craft and fight for your life on Arrakis in Funcom's survival MMO DUNE: AWAKENING
6 mins
October 2025

PC Gamer US Edition
TWO POINT MUSEUM
More like 'Two point-Oooooh!'
3 mins
October 2025

PC Gamer US Edition
WALK THE LINE
The ants know the score in THE SPIRIT OF THE ANTS
1 mins
October 2025

PC Gamer US Edition
PLAGUE RECOLLECTION
Making all the Reik moves in VERMINTIDE 2
2 mins
October 2025
Translate
Change font size