कोशिश गोल्ड - मुक्त
CREEPY JAR
Edge
|December 2020
On leaving the big leagues and surviving the wilds of indie game development
Leaving the safety of a steady job with an established game developer and going it alone is an adventurous move – it’s a jungle out there, after all. But echoing the themes of its Amazonian survival game Green Hell, Creepy Jar’s small team of Polish developers parted ways with Techland, where they had senior roles in the development of Dead Island and Dying Light, and set out to make their own way in the world.
Founding members Krzysztof Kwiatek and Krzysztof Satek had been a partnership long before Techland came calling, their interest in game development formed through a mutual “addiction to games”. As part of a studio called L’art, the two Krzysztofs’ first game was 2003 skijumping sim, Skoki Narciarskie: Polski Orzet. “At the time, ski-jumping was very popular in Poland because of Adam Malysz, who was a superstar here,” Satek recalls (indeed, Malysz himself graced the box art).

Buoyed by the success of this literal jumpingoff point, Satek and Kwiatek founded a new studio, Prominence, and turned their hand to a different kind of sim game, creating a prototype of an illegal street racer with the working title of Dirty Roar. The team’s search for a publisher yielded interest from the Wroctaw, Poland-based Techland, and while Dirty Roar itself was never completed, Techland was impressed enough by Prominence’s demo that it hired the studio to create two other motorsport games, the Volkswagen-licensed GTI Racing, and rally sequel Xpand Rally Xtreme
यह कहानी Edge के December 2020 संस्करण से ली गई है।
हजारों चुनिंदा प्रीमियम कहानियों और 10,000 से अधिक पत्रिकाओं और समाचार पत्रों तक पहुंचने के लिए मैगज़्टर गोल्ड की सदस्यता लें।
क्या आप पहले से ही ग्राहक हैं? साइन इन करें
Edge से और कहानियाँ
Edge UK
Post Script
Battlefield 6's singleplayer offering wouldn't have matched Call Of Duty in 2011
2 mins
Christmas 2025
Edge UK
Post Script
The art of not fighting
3 mins
Christmas 2025
Edge UK
Absolum
In its branching structure and buffet of combat techniques, it can stand toe to toe with any champion
4 mins
Christmas 2025
Edge UK
Ball X Pit
Fire and petrol. Coke and Mentos. Beans and toast. Of all the potent combinations to emerge throughout recorded history, Kenny Sun's Ball X Pit offers one of the most devious concoctions yet: Vampire Survivors and Breakout.
2 mins
Christmas 2025
Edge UK
COLLECTED WORKS JERK GUSTAFSSON
From making Quake maps to reviving Wolfenstein, with a master of firstperson videogame design
14 mins
Christmas 2025
Edge UK
Dreams Of Another
The man in pyjamas may be holding an automatic rifle, but as we keep the trigger squeezed, rattling out an infinite supply of bullets, Dreams Of Another feels as therapeutic as PowerWash Simulator.
2 mins
Christmas 2025
Edge UK
Battlefield 6
There's always a way to throw yourself back into the fray or to grab a breather and assess your options
6 mins
Christmas 2025
Edge UK
Ninja Gaiden 4
Ninja Gaiden 4 revels in the transgression of refusing to stop where you'd normally expect
4 mins
Christmas 2025
Edge UK
BACK TO LIFE
Herobeat Studios hopes for redemption in the face of environmental collapse
1 min
Christmas 2025
Edge UK
RETRY.EXE
Inside the long and gruelling journey of Lunar Software's sinister sci-fi horror
14 mins
Christmas 2025
Translate
Change font size
