मैगज़्टर गोल्ड के साथ असीमित हो जाओ

मैगज़्टर गोल्ड के साथ असीमित हो जाओ

10,000 से अधिक पत्रिकाओं, समाचार पत्रों और प्रीमियम कहानियों तक असीमित पहुंच प्राप्त करें सिर्फ

$149.99
 
$74.99/वर्ष

कोशिश गोल्ड - मुक्त

Surviving In A Niche

PC Gamer US Edition

|

April 2017

How three developers are handling the tricky business of creating adventure games in the modern world

- Fraser Brown

Surviving In A Niche

The popular narrative for adventure gaming is that it died with the commercial failure of Grim Fandango before re-emerging a decade later, largely thanks to an explosion of indie developers as well as Telltale’s new spin on the genre. Words like “renaissance” are thrown around a lot. The reality is a bit more complicated.

Who plays adventure games now? Wadjet Eye’s Dave Gilbert, currently working on Unavowed, says that it’s people like himself. “People who grew up playing games with a story or narrative bent to it; people who maybe don’t have a lot of time to play a game. That’s why our games tend to be on the short end.”

These people make up the core, Gilbert tells me, but they’re not the only adventurers. Owl Cave Games’ Olivia White, whose latest project, Oh Whistle And I’ll Come To You, is an adaptation of the famous MR James ghost story, believes that her audience is as diverse as they come. “A cross-section of pretty much anyone across society,” she says.

A broad audience doesn’t always translate to a big audience, however. When Gilbert released the final chapter of his well-received Blackwell series, before it was in any bundles or sales, he sold 7,005 copies on Steam. It can be hard to get the word out.

PC Gamer US Edition से और कहानियाँ

PC Gamer US Edition

CODEBREAKERS

Threatened by homogeneity, PC gaming needs proprietary engines more than ever

time to read

4 mins

December 2025

PC Gamer US Edition

PC Gamer US Edition

JOY OF HEX

Nightdive's HERETIC + HEXEN remaster plays with the past to entertain the future

time to read

3 mins

December 2025

PC Gamer US Edition

PC Gamer US Edition

BALMORA, FROM THE ELDER SCROLLS III: MORROWIND

The RPG town that became more than just a hub: it was home.

time to read

3 mins

December 2025

PC Gamer US Edition

PC Gamer US Edition

THE ART OF ILLUSION IN THE ELDER SCROLLS IV: OBLIVION REMASTERED

Is it possible to survive in Oblivion with nothing but stealth, Starlight and misplaced self-confidence?

time to read

7 mins

December 2025

PC Gamer US Edition

PC Gamer US Edition

HIT THE DECK

Despite their overwhelming popularity, handheld PCs raise some tricky questions

time to read

3 mins

December 2025

PC Gamer US Edition

PC Gamer US Edition

DRAKAN: ORDER OF THE FLAME

A classic action-adventure PC exclusive that still brings the heat.

time to read

5 mins

December 2025

PC Gamer US Edition

HOUSE OF FURY

Speaking to indie publishing powerhouse RAW FURY's CEO Pim Holfve about the key to its success

time to read

12 mins

December 2025

PC Gamer US Edition

PC Gamer US Edition

SMASH REMIX

The Super Smash Bros of your dreams, assuming you haven't slept since Y2K.

time to read

4 mins

December 2025

PC Gamer US Edition

PC Gamer US Edition

GHOST IN THE PC

On the other side of the world with PHANTOM BLADE ZERO, a 'kungfupunk' action epic in the making

time to read

11 mins

December 2025

PC Gamer US Edition

PC Gamer US Edition

"Your techbro boss is absolutely ready to replace you with AI"

A job your parents won't understand is the most relatable part of TRUER THAN YOU

time to read

2 mins

December 2025

Translate

Share

-
+

Change font size