कोशिश गोल्ड - मुक्त
Artist Portfolio Jock
ImagineFX
|April 2017
The British artist tells Gary evans how an unconventional portfolio review led to Batman, Superman and Hollywood
Jock remembers waiting in line to see Glenn Fabry in 1995. He’d hitchhiked to a comic con – all the way from Devon in southwest England to Glasgow in Scotland. He went with a friend. The pair had painted together for six months, often staying up all night to do so. Neither had any paid work, but they felt ready to show their portfolios to the professionals.
He was 22 at the time. His friend – fellow comic artist Dom Reardon – was just 18. Jock reached the front of the line. Glenn, an artist who’d painted some of comic’s most famous characters, glanced as his work and said: ‘Why are you showing it to me? F*** off and make some money.’
“It was our first big trip, young and coy, and Glenn was the first person we showed our work to,” says Jock. “He essentially said, ‘Great. Why are you showing me? Go make cash from it.’

“Persistence. The only advice I can give is persistence. If we’re honest with ourselves, and literally compare your work to someone else’s, you know whether you’ve got something, or if there’s at least potential that you’ll have something. I tried to be realistic about it. Not in denial. It’s persistence.”
His persistence certainly paid off. The British comic book artist – real name Mark Simpson – has worked for 2000 AD, Marvel and DC. He created one the most iconic covers in recent memory: Detective Comics #880 features his brilliant and terrifying vision of the Joker. More recently, he moved into the film industry. Jock created art for Iron Man 3, The Dark Knight trilogy, Dredd, Star Wars: Episode VIII, and the Oscar winning Ex Machina. But it’s been a long road from that first meeting with Glenn Fabry to where he is now.
यह कहानी ImagineFX के April 2017 संस्करण से ली गई है।
हजारों चुनिंदा प्रीमियम कहानियों और 10,000 से अधिक पत्रिकाओं और समाचार पत्रों तक पहुंचने के लिए मैगज़्टर गोल्ड की सदस्यता लें।
क्या आप पहले से ही ग्राहक हैं? साइन इन करें
ImagineFX से और कहानियाँ
ImagineFX
ZBrush, Blender & Procreate COLOUR YOUR 3D ARTWORK
Entei Ryu reveals how she sculpts and paints Triceratops and T-Rex, two characters from her BONEGIRL series
1 min
March 2026
ImagineFX
Canon imagePROGRAF PRO-310
Artists and photographers who create gallery-quality prints of their work will want to make room in their studio for Canon's latest printer
1 mins
March 2026
ImagineFX
Acer Swift Edge 14 Al
This beautiful laptop delivers on design, but what about the amount of computing power on offer?
1 mins
March 2026
ImagineFX
CONCEPT A MOODY CYBERPUNK SCENE
Oleg Topor uses a variety of creative techniques to portray a meeting of criminals in the depths of a futuristic city
3 mins
March 2026
ImagineFX
LET THE STORY LEAD THE DESIGN
Nelson Tai takes cues from his personal sci-fi project when constructing a hardworking droid
1 mins
March 2026
ImagineFX
LORCAN THE LITERATE
Arne Billen believes that conceptual contrast can lead to a successful design. He demonstrates this with Lorcan, a character from his D&D campaign who combines literacy with a fighting spirit
1 mins
March 2026
ImagineFX
Secretlab Magnus Evo
REAL STEEL Does this pro sit-to-standing desk rise to the occasion?
1 min
March 2026
ImagineFX
MAKE USE OF FILTERS
Concept artist Brandon Liao gives insights into his visual development work on Spectre Divide
1 mins
March 2026
ImagineFX
ENHANCE ANY 3D MODEL BY APPLYING TEXTURES
Ant Ward explains how UVs and texture maps are an easy way to add detail to a 3D object
1 mins
March 2026
ImagineFX
Karim Yasser Ahmed
Karim is a senior lighting artist with over seven years of experience in AAA games. He loves working on environment lighting: “I treat my environment as a canvas that is getting lit as a painting, and I truly enjoy this process.”
1 min
March 2026
Translate
Change font size
