कोशिश गोल्ड - मुक्त
Zine
Computer Arts - UK
|Spring 2019
Emily Gosling investigates how today’s designers are tapping into the deliberately chaotic, cut ’n’ paste approach that zines from the 70s and 90s made their own
-

Subversion and the idea of both fucking with and forging a DIY path around the ‘system’ has always been at the very heart of zine culture. The zine aesthetic – both visually and conceptually – is the ultimate manifestation of ripping it up and starting again, the idea that formed the core of punk culture, post-punk culture (we have Scottish post-punk purveyors Orange Juice to thank for the popularisation of the phrase), and youth culture more generally.
The word zine is simply a shortened version of magazine, or more usually, fanzine, but in its snappier, four-letter form it has far more significant connotations. ‘Zine’ – at least, in its origins – speaks of bedroom activism, of punk, of the dissemination of ideas that otherwise may not be circulated: those around queer sexualities perhaps, or underground music scenes, or simply fandoms so niche there isn’t a hope in hell of seeing them in print-titles-proper.
The aesthetic most of us associate with zines today – a visual chaos of cut-and-paste imagery, deliberately scrappy approaches to layout, maelstroms of numerous different typefaces, strange photographic crops, hand-scrawled notations – exploded in the 1970s with the birth of punk. Vitriol and ebullience alike were expressed in print as hastily put-together pages that indulge in their underground, countercultural status; the most famous of which are Sniffin’ Glue, Mark Perry’s zine from 1976 to 1977, and its US peer Search and Destroy, published by V Vale between 1977 and 1979.
यह कहानी Computer Arts - UK के Spring 2019 संस्करण से ली गई है।
हजारों चुनिंदा प्रीमियम कहानियों और 9,500 से अधिक पत्रिकाओं और समाचार पत्रों तक पहुंचने के लिए मैगज़्टर गोल्ड की सदस्यता लें।
क्या आप पहले से ही ग्राहक हैं? साइन इन करें
Computer Arts - UK से और कहानियाँ
Computer Arts - UK
Creative Space
Without’s creative director roly grant on the studio’s hand-crafted ethos
2 mins
June 2020
Computer Arts - UK
studio profile
A leading light in the branding industry, Wolff Olins wants to harness its scale to help change the world
8 mins
June 2020

Computer Arts - UK
network
THE CREATIVE COMMUNITY HAS COME TOGETHER LIKE NEVER BEFORE, TO HELP EACH OTHER GET THROUGH THE CORONAVIRUS PANDEMIC
2 mins
June 2020

Computer Arts - UK
project
ethos for 305 Fitness - Learn how the Montreal identity design studio rebranded one of America’s hottest fitness clubs
5 mins
June 2020

Computer Arts - UK
rebrand
WHAT’S THE EXPERT OPINION ON PENTAGRAM’S BRAND IDENTITY REFRESH OF THE GLOBAL TOY COMPANY FISHER-PRICE?
3 mins
June 2020
Computer Arts - UK
opinion
CRAIG BLACK HAS SOME ADVICE FOR SURVIVING THE CORONAVIRUS CRISIS AS AN INDEPENDENT CREATIVE
5 mins
June 2020

Computer Arts - UK
fresh eyes
DUNCAN BRAZZIL ON HOW THE UK INSPIRED HIS CAREER
1 min
June 2020

Computer Arts - UK
artist insight
Cindy Kang on how photography informs her illustration work
5 mins
June 2020
Computer Arts - UK
ANIMATION NOW
LEADING PRODUCERS AND FILMMAKERS REFLECT ON EMERGING TRENDS AND SHARE THEIR PREDICTIONS FOR THE YEAR AHEAD
17 mins
June 2020
Computer Arts - UK
Project: Atoll by Studio Myerscough
Morag Myerscough reveals how she and Luke Morgan designed a vibrant biophilic installation in a central London office tower studiomyerscough.com
4 mins
May 2020
Translate
Change font size