Essayer OR - Gratuit
MAKING WAVES
3D World UK
|June 2023
Wētā FX explains what went into the making of Disney's box office sensation Avatar: The Way of Water
-

The first Avatar film, released in December 2009, has since become the highest-grossing box office film of all time. Its closest competitor, Avengers: Endgame, came close to surpassing it, but has so far fallen short.
For years, the film world has eagerly awaited the sequel to Avatar, keen to find out if it would ever be able to surpass its predecessor. At time of writing, after a handful of months in the cinemas, Avatar: The Way of Water has risen to third in the box office rankings; a position that falls short of the first film, but is still an admirable feat.
To think that James Cameron has managed to create so many films with such appeal is nothing short of incredible. But it’s not just Cameron who deserves the praise, as countless others have enabled these bold visions to be realised.
One team that has contributed significantly is that of Weta FX, a 2021 acquisition by Unity. A group of talented creatives, they have gone over and above to deliver a new standard of visual effects to the movie industry. We caught up with Unity’s senior vice president of Weta tools Allan Poore, and principal research scientists Alexey Skolyarov and BK Choi to discuss Weta’s work on the film.
3D World: What role did artificial intelligence (AI) play in making the VFX sequences in this film achievable?
AI was utilised in the film to automate certain processes in the visual effects pipeline, specifically in animating the skin of the characters and transferring the facial motion-captured data onto the Na’vi characters.
Cette histoire est tirée de l'édition June 2023 de 3D World UK.
Abonnez-vous à Magzter GOLD pour accéder à des milliers d'histoires premium sélectionnées et à plus de 9 000 magazines et journaux.
Déjà abonné ? Se connecter
PLUS D'HISTOIRES DE 3D World UK

3D World UK
Nvidia GeForce RTX 4080 Super Founders Edition
On the surface, the GeForce RTX 4080 Super is barely any different from the vanilla GeForce RTX 4080 that was launched in 2022.
1 mins
December 2024

3D World UK
MCU VFX moments
Pros choose their favourite CG shots from the Marvel Cinematic Universe
4 mins
December 2024

3D World UK
Nosing around on Fallout
We sniff out the story of how FutureWorks brought The Ghoul to life with the creation of his iconic noseless face
4 mins
December 2024

3D World UK
DISCOVER RED GIANT GEO'S HANDY TOOLS
Heather Sterland introduces one of the newest additions to Maxon's suite of Red Giant VFX plugins with an atmospheric lunar creation
4 mins
December 2024

3D World UK
BUILD AND ANIMATE A FUN-FILLED ROBOT
Expand your horizons with Julio Benavides, who reveals his workflow for creating a charming hard-surface character
4 mins
December 2024

3D World UK
DESIGN STRIKING SCULPTS AT SPEED
Learn how to build 3D characters that balance visual quality and efficient workflow with pro advice from Oh Holy Mary
4 mins
December 2024

3D World UK
CREATE A CANYON ENVIRONMENT
Build a stunning desert setting with an expert walkthrough from Romain Eboli, who uses high-quality Quixel assets
4 mins
December 2024

3D World UK
TURN A 2D CONCEPT INTO AN INCREDIBLE 3D-PRINTED FIGURE
Concept artist Emily Chapman shares her process for sculpting, printing and painting an outstanding model to put on display
8 mins
December 2024

3D World UK
Goodbye SAIGON
Trevor Hogg gets held captive by multiple versions of Robert Downey Jr.while uncovering the visual effects of HBO's spy series The Sympathizer
5 mins
December 2024

3D World UK
IMPRESSIONISTIC REALISM
Trevor Hogg learns how the artisan aesthetic came to be for The Wild Robot
6 mins
December 2024
Translate
Change font size