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JURASSIC WORLD EVOLUTION 3

PC Gamer

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Christmas 2025

More park customisation, less dinosaur-driven chaos

- Robin Valentine

JURASSIC WORLD EVOLUTION 3

Jurassic Park is about chaos. Man comes to think he can control nature, even play God, and he is undone by his hubris. Dinosaurs run amok and destroy all he has built. Life finds a way. Jurassic World Evolution 3 is not about that.

Ten minutes into my roughly hour-and-a-half playing Jurassic World Evolution 3 at a recent preview event, I find myself agonising over which of the 17 different possible designs of path I should lay down in front of my maintenance building. Each one has a fully customisable colour scheme. More than ever, this is a series about control.

CAGED BEAUTY

In that sense, this sequel feels aimed squarely at existing fans.

imageThe core loop is familiar to the point of, frankly, staleness – build enclosures, put dinosaurs in them, add and remove things until the dinosaurs are happy, plonk down supporting buildings around them, repeat. Instead of shaking up the formula, what this sequel adds are more tools for refining, beautifying and perfecting your park to your exact preferences.

Buildings can be customised with a huge array of modular parts. The environment can be sculpted and shaped more elaborately than ever before. Almost everything can be recoloured, scaled, and rotated.

image"We wanted to make it more flexible, more creative, and give players the chance to share their creations," says Andy Fletcher, game director on the project. "We had great experiences doing that with some of our other games, and we knew Jurassic fans would take to that if we did it right. So we really wanted to bring that level of granular creativity to the game."

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