Essayer OR - Gratuit
Independents' pay
Edge UK
|November 2024
With publishers dwindling and funding drying up, is your next favourite indie production at risk of dying on the vine?
-
When Humble Games laid off 36 employees this July, amid the general sense of unease and distaste was something more specific: déjà vu. Humble's downsizing came just days after the launch of its latest game, Bo: Path Of The Teal Lotus, a situation painfully reminiscent of Embracer's closure of Versus Evil late last year, which left Broken Roads developer Drop Bear Bytes without a publisher weeks before its planned release. Meanwhile, Humble owner Ziff Davis labelling the move as "restructuring" brought to mind the fate of the Take Two-owned Private Division, which remains in flux after most of its employees were laid off in April.
It hasn't been an especially good few months for indie game publishing, then.
But is the situation completely - as Mike Rose, founder of publisher No More Robots, put it during an interview with Game Developer "fucked"? One developer likely to back that assessment is Bo developer Squid Shock Studios. The Humble situation has been disastrous for the studio, co-founder Chris Stair tells us. Before the restructuring, he was in talks with the publisher about sourcing extra funding to support the game over the post-launch period. Now, funds are "dwindling fast", leaving Squid Shock to turn to Patreon to seek direct support from its audience (you can pledge a monthly amount, from £1 upwards, at patreon.com/squids-hock). "I wanted to have more control over the financial support of the studio, rather than relying on the publisher," Stair explains.
Meanwhile, Squid Shock been left unable to release patches for Bo's console versions, a pipeline that was handled by its publisher. And while Humble has put an interim team in place, Stair is not optimistic about the outcome.
"Our trust level is absolute below zero with these new people. I have no idea who they are, I have no idea what they're doing."
It's a bitter outcome for a relationship that, before July, had been mostly positive.
Cette histoire est tirée de l'édition November 2024 de Edge UK.
Abonnez-vous à Magzter GOLD pour accéder à des milliers d'histoires premium sélectionnées et à plus de 9 000 magazines et journaux.
Déjà abonné ? Se connecter
PLUS D'HISTOIRES DE Edge UK
Edge UK
Possessor(s)
After three rounds of layoffs this year and Hyper Light Breaker’s curtailed development in early access, a lot seems to rest for Heart Machine on this plucky Metroidvania side project. The studio has an obvious knack for conjuring up fascinating fantasy worlds, but since its compact debut, Hyper Light Drifter, it’s been less obvious whether it can manage projects of a larger scale. And perhaps, on that count, even the modest Possessor(s) isn’t quite modest enough — it feels as much a victim of the company’s production woes as a showcase for its creative talent.
4 mins
January 2026
Edge UK
Street Fighter 6
Superstition might suggest that even numbers are more auspicious for the series, but it's fairer to say that Capcom learned from the mistakes of Street Fighter V and launched a fighting game that doesn't just feel like a full package, but one that has foundations to build on in future updates.
2 mins
January 2026
Edge UK
GLOOMY JUNCTURE
Finding hope in seedy alleys and dive bars
2 mins
January 2026
Edge UK
The Outer Worlds 2
There's always a risk in imitating something regarded as a classic: if it offers a template for success, it could just as easily invite unfavourable comparison. Obsidian Entertainment's Fallout: New Vegas has gained that reputation in the 15 years since its release, and while the original The Outer Worlds, led by Fallout creators Tim Cain and Leonard Boyarsky, referenced that series without aping it, the sequel zeroes in on New Vegas as its direct source of inspiration. This explains both why The Outer Worlds 2 is a success and why it can't quite stand tall as a creation with its own identity.
6 mins
January 2026
Edge UK
Lumines Arise
The pacing melds with the music, each unique track on each level passing through phases of calm and ferocity.
4 mins
January 2026
Edge UK
STRONG MUDDY VIOLENCE
What happens when you mix the tech of SnowRunner and Space Marine 2 in a co-op shooter with '80s flavour to spare? Toxic Commando has the answer
13 mins
January 2026
Edge UK
Once Upon A Katamari
Fittingly, each stage in Once Upon A Katamari takes place in the past.
2 mins
January 2026
Edge UK
FAILBETTER GAMES
The industry's finest sustainable storyteller shifts towards 'fireside menace'
7 mins
January 2026
Edge UK
DRAGON QUEST VII: REIMAGINED
Can a serious makeover preserve the original's identity?
2 mins
January 2026
Edge UK
Wreckreation
It's easy to believe that Three Fields just wants you to enjoy driving at speed in its preposterously big open world
4 mins
January 2026
Listen
Translate
Change font size

