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ANIMAL BOSSING

PC Gamer US Edition

|

February 2020

PLANET ZOO’s beautiful creatures are a real handful to manage in Frontier Developments’ new sim.

- Chris Livingston

ANIMAL BOSSING

The difference between a roller coaster and a ring-tailed lemur is that when one has a problem it’s a mild irritation, and when the other has a problem it’s a cause of unbridled panic and guilt. There are stressful components to every management simulation game, but where Planet Coaster’s mechanical breakdowns make me worry briefly about profits, Planet Zoo’s biological breakdowns make me feel like a neglectful, abusive monster who should be dragged off to jail and never allowed near another living thing ever again.

Planet Zoo has several official modes: Career, Challenge, Sandbox, and Franchise, but its two actual modes are ‘Things Seem Fine’ and ‘Oh God What Have I Done?!’. My elephants, giraffes, orangutans, panda bears, and dozens of other furry friends can starve to death or die of dehydration if I’m not careful. They can contract diseases or get injured by fighting one another. They can feel fear and stress and the effects of isolation. They can overheat or get too cold. They can kill each other if you put the wrong animals together in the same habitat. At one point I saw protestors carrying picket signs in my park. It was because my giant burrowing cockroach’s glass box was slightly too humid for its liking. I couldn’t even keep an ugly bug that eats dead leaves happy, and I instantly felt terrible about it.

Planet Zoo isn’t just a management sim, it’s a survival game. In fact, forget that I just compared it to Planet Coaster. At its most stressful Planet Zoo is more like Frostpunk or

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