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ROGUETRITE

PC Gamer

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August 2021

A universe has its PC debut in WARHAMMER AGE OF SIGMAR: STORM GROUND

- Rob Zak

ROGUETRITE

With Warhammer games having the hit ratio of a blunderbuss shooting a target at 50 feet, I should really be immune to the IP’s allure by now. But something about its tone and lore just gets me, so when I was asked to review the turn-based tactics game Age of Sigmar: Storm Ground – the first Warhammer game on PC set in the newish titular setting – I felt that familiar frisson stirring.

But like so much Warhammer spawn, Storm Guard’s lore and fine writing flatter a flawed game that clumsily combines tactical turn-based combat with an odd roguelike metagame.

You start each battle with a single hero unit. As you amass ‘Power’ over the turns you can call in subsequent units using cards that you earn over a campaign run by completing missions and looting chests in battle.

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