Essayer OR - Gratuit
Under The Surface
PC Gamer US Edition
|July 2018
The hidden tricks bringing game worlds to life.
Indie studio National Insecurities was well on its way to completing its latest first-person murder mystery parody, 2000:1: A Space Felony. It had an eye-catching name, a publisher, and a rock-solid visual and thematic base it could use to play off audience expectations. There was just one problem: The centrifuge didn’t work.
An astronaut jogs around a stark centrifuge, punching the air as he travels in an endless loop. This scene, from 2001: A Space Odyssey, is one of the most iconic in film history. And National Insecurities’ parody couldn’t replicate it. No matter what it did, the team couldn’t find a reliable, smooth way for the player to run along the centrifuge as it spiralled through space. Then lead developer, Lauren Filby had an idea.
Rather than attempting to create a special case for the player to be able to travel around the centrifuge while it was moving, she bent space around the player. When the player was outside the centrifuge, it would rotate as normal. However, as soon as the player entered the centrifuge, everything else in the game world would begin to rotate to ensure consistency of movement. This leap of logic is common to game development. Surprising in its requirements, bewildering in its utilization, and essential to increasing the fidelity of a game’s world.

Cette histoire est tirée de l'édition July 2018 de PC Gamer US Edition.
Abonnez-vous à Magzter GOLD pour accéder à des milliers d'histoires premium sélectionnées et à plus de 9 000 magazines et journaux.
Déjà abonné ? Se connecter
PLUS D'HISTOIRES DE PC Gamer US Edition
PC Gamer US Edition
FOXHOLE AIRBORNE
The MMO's next update takes the battle to the skies
3 mins
May 2026
PC Gamer US Edition
SNAKE AND ONION
Lucifer rising in BROKEN SWORD 5: THE SERPENT'S CURSE
1 mins
May 2026
PC Gamer US Edition
IMMERSIVE FAT IDIOT SON
Skyrim's hardest quest is raising this kid
4 mins
May 2026
PC Gamer US Edition
LOST IN SPACE
The sublimely silly MEGABONK makes fighting the armies of darkness a riot
3 mins
May 2026
PC Gamer US Edition
SLOW FARAH
Rewind in PRINCE OF PERSIA: THE SANDS OF TIME
1 mins
May 2026
PC Gamer US Edition
SHRIMP WRAPPED
1,000,000 SHRIMP is shrimply the best idle game
1 mins
May 2026
PC Gamer US Edition
"A shmup with deckbuilder stuff!"
Praising SEKTORI and its much-maligned mechanic
1 mins
May 2026
PC Gamer US Edition
CLAY LOW
Mending the unmendable in IT TAKES TWO
2 mins
May 2026
PC Gamer US Edition
BACK TO WAR
Return to Kronus in DAWN OF WAR IV, an ambitious sequel to the greatest 40K RTS ait, so how many Bomb Squigs can I make?”
12 mins
May 2026
PC Gamer US Edition
“Figuring out how a smattering of film sets and scale models fit together”
Breaking into Jabba's palace in STAR WARS OUTLAWS
2 mins
May 2026
Translate
Change font size

