Essayer OR - Gratuit
Prey
PC Gamer US Edition
|November 2016
The immersive sim that lets you turn into a mug
I was disappointed when Prey 2 was canceled. Even if, as Bethesda claimed, Human Head’s sequel wasn’t up to its quality standards, I still loved the idea of playing a bounty hunter on an alien world. Sadly, that game is gone. In its place, we have Arkane’s Prey. Luckily, it too sounds pretty fascinating.
Why that name? Arkane is pretty clear on this point: the new Prey has nothing to do with the original, or its cancelled sequel. “Arkane specializes in one kind of game,” says Ricardo Bare, lead designer for Prey. “We make first-person immersive sims—games with depth—and we wanted to do something with science fiction. Our brand of game, but in a science fiction setting on a space station with aliens. Bethesda had this name, Prey. And it’s a really great name and it matched the concept we were thinking of.”
Essentially, Arkane wanted to do a sci-fi game and Bethesda had a sci-fi name. “In terms of a high-level concept, it’s like aliens on a space station, survival kind of stuff. It was a good fit,” says Bare. “But there’s no fictional connection, and no universe connection if you want that.”
As strange as the origin is, keep one thing in mind: Arkane is making a sci-fi immersive sim. Whatever the circumstances, that’s a good thing. The QuakeCon trailer suggests a dark, intense tone, as the main character fights off shadowy alien beings across a decrepit, seemingly abandoned space station. That’s not the whole story, though. During the QuakeCon opening keynote, the audience was shown the first footage of Prey. Yes, it’s dark. Yes, it’s intense. Yes, it’s set on a space station where things have gone very wrong. So far, so System Shock. Then the protagonist transforms into a mug and starts rolling around.
Cette histoire est tirée de l'édition November 2016 de PC Gamer US Edition.
Abonnez-vous à Magzter GOLD pour accéder à des milliers d'histoires premium sélectionnées et à plus de 9 000 magazines et journaux.
Déjà abonné ? Se connecter
PLUS D'HISTOIRES DE PC Gamer US Edition
PC Gamer US Edition
WAR PHOTOGRAPHER
Capturing a game's visual beauty by sticking to spectator mode
3 mins
Holiday 2025
PC Gamer US Edition
HOLLOW KNIGHT: SILKSONG
Brave Pharloom's lofty heights and big bug bosses.
2 mins
Holiday 2025
PC Gamer US Edition
"I've seen fantastical mushroom villages and a detailed cottage"
MAKEROOM is a meditation in creativity, even if you're not that creative
2 mins
Holiday 2025
PC Gamer US Edition
DE-MASTERED
The art of running games on rigs below their minimum specs is thriving
4 mins
Holiday 2025
PC Gamer US Edition
FUN & GUN(S)
BORDERLANDS 4 is so good, even a bad UI can't ruin it
6 mins
Holiday 2025
PC Gamer US Edition
"All I saw was a lot of busywork"
Falling for the nostalgia trap in RAGNAROK M: CLASSIC
1 mins
Holiday 2025
PC Gamer US Edition
TEXT SPEAK
Love letters? Then you'll love LOVE LETTERS
1 mins
Holiday 2025
PC Gamer US Edition
"I've been getting my arse kicked by this fusion of NES-era Metroidery"
Spelunking for platform shooter sickos in the Metroid-like ZEXION
2 mins
Holiday 2025
PC Gamer US Edition
GOLD RUSH
DEEP ROCK GALACTIC: SURVIVOR has dug its way out of Early Access, and it rocks
2 mins
Holiday 2025
PC Gamer US Edition
THE JOY OF SIX
BATTLEFIELD 6 is coming, an I could be a renaissance for the series
11 mins
Holiday 2025
Translate
Change font size
