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A MEGA JAPANESE COLLECTION

Retro Gamer

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Issue 274

From small acorns mighty collections grow

A MEGA JAPANESE COLLECTION

It all started in the early Eighties for Harley Palmer. "My earliest gaming memories were on the Atari 2600 and Acorn Electron," he remembers. But it was a love for the din of smoke-filled arcades where his love for Sega and Japanese gaming took hold. "The booming loudspeakers and colourful cabinets were pure bliss," Harley explains. "All those games I could still play now without feeling they've aged a day. I don't think anything will ever beat an arcade cabinet for the ultimate experience."

After starting to collect games for the BBC, Harley was then swayed by the amazing artwork on Japanese Mega Drive titles. "I was attracted by the Japanese cover art on early Mega Drive games. I've even spoken to

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Back to R-Type

It's very important for you to know one thing: I'm not an actor.

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Issue 279

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BROKEN SWORD II REMASTER TAKES SHAPE

Charles Cecil talks us through Broken Sword: The Smoking Mirror Reforged

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4 mins

Issue 279

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Blippo+

We speak to the designers of an indie game about retro TV that's out of this world

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4 mins

Issue 279

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PORTABLE SONY PASSION

Forever Arcade's Jay Drury loves his handheld gaming, especially Sony's brilliant PSP

time to read

2 mins

Issue 279

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Fables of the 360

Iam starting to come round to the idea that the Xbox 360 is the greatest console of all time.

time to read

2 mins

Issue 279

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Silent Hill 4: The Room

WHERE GREEDY LANDLORDS ARE THE LEAST OF YOUR WORRIES

time to read

1 mins

Issue 279

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Retro Gamer

SUPER MARIO BROS

It may not be the oldest trick in the book, strictly speaking, but learning how to access the Warp Zones in Super Mario Bros was a formative experience for many of us.

time to read

1 min

Issue 279

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Retro Gamer

ACHIEVEMENT UNLOCKED

TWENTY YEARS AGO, THE XBOX 360 INTRODUCED A TANGIBLE WAY TO SHARE YOUR GAMING ACCOMPLISHMENTS WITH THE ACHIEVEMENTS SYSTEM. WE LOOK BACK AT HOW IT CAME TO BE AND HOW IT HAS PERMEATED THROUGHOUT THE YEARS, EXPANDING, CHANGING AND INFLUENCING GAMING CULTURE

time to read

8 mins

Issue 279

Retro Gamer

Retro Gamer

Possible mission

When I was 11, Impossible Mission for the Commodore 64 lived up to its name - it was digital cruelty at its finest.

time to read

3 mins

Issue 279

Retro Gamer

Retro Gamer

The Lord Of The Rings: The Third Age

NOW WITH ADDED ACHIEVEMENTS

time to read

2 mins

Issue 279

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