Versuchen GOLD - Frei
Tips & Tricks to Survive Citadel Station in System Shock
GameOn Magazine
|Issue 165 - July 2023
As a retro-inspired title, System Shock tends to tell you... well, nothing. Zilch. Nada. If you enter System Shock expecting any form of guidance, you're in for a treat!

Artura has some tips
Thankfully, we suffered first-hand trying to learn every mechanic so you don't have to. Here are nine tips & tricks for your adventure through Citadel Station!
#1 - Get a Sparq Beam ASAP
Look, it's easy to just run around with an oversized wrench at hand finding mutants and cyborgs to destroy on your quest to defeat SHODAN, until you die... over and over again. Okay! Use your guns... and then you run out of ammo and it's back to wrench swinging again If you're struggling with enemies, the weapon you'll need to use is a Sparq Beam, the very same ones that enemies use to shoot electricity at you and chunk your life. These handy tools use your Energy as ammo instead of an actual, quantifiable source, meaning that as long as you can go back to a recharge station, you have infinite ammo! And even better...
#2 - Customise Your Sparq Beam
They aren't The bad thing about wrenches? customisable. Sure, they're red or at least, I think they are, although that could be blood - and you could, theoretically, change its colour with some paint, there must be SOME lying around Citadel Station, but it just doesn't feel the same.
Your Sparq Beam has three customisation modes you can choose from: Low, High, and Over, each one costing a different amount of weapon energy (you can only shoot so many times before it overheats) and Energy, but they also have varying levels of strength. If you know of an enemy you want to shoot hard, you can change it to its strongest setting and use all of the weapon's power!
#3 - Save Often
Diese Geschichte stammt aus der Issue 165 - July 2023-Ausgabe von GameOn Magazine.
Abonnieren Sie Magzter GOLD, um auf Tausende kuratierter Premium-Geschichten und über 9.000 Zeitschriften und Zeitungen zuzugreifen.
Sie sind bereits Abonnent? Anmelden
WEITERE GESCHICHTEN VON GameOn Magazine

GameOn Magazine
Through the Nightmares
Through the Nightmares is a precision platformer developed and published by the Ukraine-based Sandman Team.
3 mins
Issue 190 - August 2025

GameOn Magazine
Stronghold Crusader: Definitive Edition
There's something magical about the mediaeval period of history, from towering castles to knights jousting for the hand of the princess.
4 mins
Issue 190 - August 2025

GameOn Magazine
LUNAR Remastered Collection
2025 has been a great year to be a fan of turn-based role-playing games, with many titles receiving the remaster treatment, releasing for original fans and new players to check out.
5 mins
Issue 190 - August 2025
GameOn Magazine
Dragonkin: The Banished
I decided to check out the Early Access of Dragonkin: The Banished, an isometric hack-and-slash action RPG developed by Eko Software and published by Nacon. I've always been interested in playing something like Diablo, but due to Activision-Blizzard's less-than-stellar track record over the years, I've avoided it like the plague until now. So, what did I experience in this little slice of dragon slaying?
3 mins
Issue 190 - August 2025

GameOn Magazine
No Way Home
Welcome to No Way Home, a game that has nothing to do with the superhero movie you're probably thinking of, there's no Tom Holland here.
4 mins
Issue 190 - August 2025

GameOn Magazine
Date Everything!
Hello, and welcome to Valvidian, where you'll be starting your first day in a new role (brought to you by your friend Sam), and where you'll finally make use of your customer service degree! Now, as a remote worker, you won't have many perks, but you don't even have to leave your office.
7 mins
Issue 190 - August 2025

GameOn Magazine
Moon's Creed
I got the chance to check out the Early Access of Moon's Creed, a roguelike deckbuilder by Creedon Games.
2 mins
Issue 190 - August 2025

GameOn Magazine
Guards II: Chaos in Hell
Have you ever wanted a game that you could play in the background without requiring hours of your emotional time? I'm talking about a game that you can pick up after a long break and not have to spend half your playtime trying to figure out what happened the last time you played. Well, that's the kind of game Guards II: Chaos in Hell from developer Battlecruiser Games wants to be, so let's see if this is a journey into Hell that is worth taking, or if you’d be better served playing Minesweeper again.
2 mins
Issue 190 - August 2025

GameOn Magazine
Mandragora Whispers of the Witch Tree
I will admit, I am not the biggest fan of side-scrolling games that aim to be the next DARK SOULS. However, let it never be said that I won't try new things.
3 mins
Issue 190 - August 2025

GameOn Magazine
Len's Island
Five years after its initial reveal, Amazon Games' MMO New World finally arrived.
5 mins
Issue 190 - August 2025
Translate
Change font size