Versuchen GOLD - Frei

Post Script

Edge UK

|

December 2025

Silksong turns up the volume on some of Hollow Knight's finest ideas

Bapanada. If you've played Hollow Knight through, chances are good that series of letters typed out on the page will be enough to trigger some mental soundboard, and that you'll have just heard the voice of shopkeeper Iselda echoing in your head. It's a particularly memetic line, due to Iselda's brilliant sighing delivery of those nonsense syllables, but it's just one of many examples of Team Cherry putting audio front and centre in its debut.

Think of the broken lullaby, echoing through the caverns, that warns you're closing in on The Shade, readying you for a fight with your own ghost - or how many times you backpedalled after hearing the yowl of a grub trapped nearby. The latter sound effect is even turned against you and weaponised, with a heinously similar cry given out by an explosive Belfly as it prepares for ambush. Trained to hear the sound as a cry for help, you're likely to freeze in your tracks, just for a moment, long enough that it'll be much harder to dodge the detonation that follows.

And this is without mentioning the orchestral score by Christopher Larkin, which moves effortlessly between stirring and hectic, triumphant and funereal.

For Silksong, Larkin has composed twice as many tracks, and brought in choral singers to accompany the instruments. It's an aural escalation we should have seen coming, given the game's title.

This realisation dawns, for us at least, as we notice the sheer number of bells Pharloom has to offer.

WEITERE GESCHICHTEN VON Edge UK

Edge UK

Edge UK

Hollow Knight: Silksong

Hornet has fallen. Silksong’s opening cutscene reintroduces our heroine in captivity, being dragged away from Hallownest, where once she served the role of Hollow Knight’s most fearsome recurring boss.

time to read

6 mins

December 2025

Edge UK

Edge UK

Gears Of War: Reloaded

Something may be lost in the translation between the original 2006 version of Gears Of War and the considerably prettier, brighter and more sharply textured Reloaded. A solemn, grimy place, where endless battles over scarce resources have resulted only in ever-larger piles of corpses, the world of Gears is perhaps most suitably rendered via the fuzzier, grey-brown colour palette of the first Xbox 360 release. Especially for Marcus Fenix and co, war is hell. You might argue that it ought to look like it.

time to read

1 mins

December 2025

Edge UK

Post Script

Silksong turns up the volume on some of Hollow Knight's finest ideas

time to read

4 mins

December 2025

Edge UK

Edge UK

Post Script

Ezo was not yet part of Japan in 1603, when Ghost Of Yotei's story takes place, which feels an appropriate analogue for Sucker Punch acknowledging itself as a nonJapanese studio making a culturally Japanese game.

time to read

2 mins

December 2025

Edge UK

Edge UK

MIO: MEMORIES IN ORBIT

Can tentacles and angry doors distinguish this Metroidvania?

time to read

3 mins

December 2025

Edge UK

Edge UK

BLENDO GAMES

The one calm voice amid this fracas, he says, was that of Embark's owner. “Nexon were the ones saying, ‘Relax. Here's why this is happening, and here's what you need to do about it'.” The Korean gaming giant has form here: its 1999 title

time to read

7 mins

December 2025

Edge UK

Edge UK

LEGO BATMAN: LEGACY OF THE DARK KNIGHT

With Lego's parody treatment, everyone in Gotham is a joker

time to read

3 mins

December 2025

Edge UK

Edge UK

CINDER CITY

Only collective effort can save this futuristic Seoul

time to read

5 mins

December 2025

Edge UK

Edge UK

AGENT OF CHANGE

From 47 to 007: IO Interactive is bringing James Bond back to life

time to read

16 mins

December 2025

Edge UK

Edge UK

BLUE PRINCE

How Hollywood dreams and boardgames led to 2025's most fascinating puzzle box

time to read

8 mins

December 2025

Listen

Translate

Share

-
+

Change font size