![Gathering of developers](https://cdn.magzter.com/1387349800/1686816559/articles/czaSK1Zx31686825024300/GATHERING-OF-DEVELOPERS.jpg)
Los Angeles? You can keep it. For Europeans, the beaches of Brighton are much closer to hearts as well as home, and one of the reasons we’ve always treasured the Develop conference. Taking place on July 11–13, just long enough for us to have shaken off the jetlag of Summer Game Fest, it’s our annual opportunity to catch up with the great and good (and, indeed, all the rest) of the UK videogame industry in more relaxed environs, with considerably fewer taxis between appointments required.
In the case of a couple of this year’s keynote speakers, it’ll be a case of catching back up – we’re fascinated to see how Jon Ingold’s thinking has coalesced since our conversation in E384, as the Inkle co-founder presents his manifesto for replayable videogame narratives. Likewise ID@Xbox head Chris Charla, who’ll be expanding on his thoughts from E385 in a fireside chat with journalist Will Freeman that kicks off the entire conference programme.
Diese Geschichte stammt aus der August 2023-Ausgabe von Edge UK.
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Diese Geschichte stammt aus der August 2023-Ausgabe von Edge UK.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent? Anmelden
![Bulwark: Falconeer Chronicles](https://reseuro.magzter.com/100x125/articles/5196/1670775/VuX3XUQfe1713446215226/BULWARK-FALCONEER-CHRONICLES.jpg)
Bulwark: Falconeer Chronicles
Anyone familiar with the concept of kitbashing is already halfway to understanding what Tomas Sala’s open-world builder is all about.
![Children Of The Sun](https://reseuro.magzter.com/100x125/articles/5196/1670775/GS2fLPwVu1713446045236/CHILDREN-OF-THE-SUN.jpg)
Children Of The Sun
René Rother’s acrid revenge thriller – an action game with its limbs broken and forcibly rearranged into the shape of a spatial puzzler – is at once a bonafide original and an unlikely throwback. Cast your eyes right and you wouldn’t blink if we told you this was a forgotten Grasshopper Manufacture game from the early PS3 era (we won’t be at all surprised if this finds a spot on Suda51’s end-of-year list).
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Post Script
What does Rise Of The Ronin say for PS5 exclusivity?
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Rise Of The Ronin
Falling in battle simply switches control to the next person up, and then quick revive fixes everything
![Post Script](https://reseuro.magzter.com/100x125/articles/5196/1670775/OV8lnk1x71713445574640/POST-SCRIPT.jpg)
Post Script
The pawn and the pandemic
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Dragon's Dogma 2
The road from Vernworth to Bakbattahl is scenic but arduous. Ignore the dawdling mobs of goblins, and duck beneath the chanting harpies that circle on the currents overhead, and even moving at a hurried clip it is impossible for a party of four to complete the journey by nightfall.
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BLUE MANCHU
How enforced early retirement eventually led Jonathan Chey back to System Shock
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THE MAKING 0F.... AMERICAN ARCADIA
How a contrast of perspectives added extra layers to a side-scrolling platform game
![COMING IN TO LAND](https://reseuro.magzter.com/100x125/articles/5196/1670775/TShEvYUX61713442702160/COMING-IN-TO-LAND.jpg)
COMING IN TO LAND
The creator of Spelunky, plus a super-group of indie developers, have spent the best part of a decade making 50 games. Has the journey been worth it?
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VOID SOLS
This abstract indie Soulslike has some bright ideas