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BioShock Infinite

Edge UK

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October 2022

As its decaversary approaches, how should we remember Irrational's shining city on a hill?

- JEREMY PEEL

BioShock Infinite

The intervening years having tarnished its reputation a little, it can be difficult now to appreciate the kinds of hopes on which Columbia was hoisted into the sky – even for those who had helped to lay the groundwork. “It’s funny to look back now,” 2K Marin alumnus Johnnemann Nordhagen told us in a recent interview. “I feel a little silly about it. But when BioShock came out, it felt like someone taking big, art-game kind of concepts and putting them into commercial products. I wouldn’t necessarily stand by that today, but at the time it was really exciting for me. Someone is making a philosophical statement – and also you can shoot guys.”

This was the context of BioShock Infinite’s 2013 release: an industry newly hopeful that, guided by a handful of triple-A auteurs, it could make the argument for the medium as an artform on a global stage. Thanks to Irrational boss Ken Levine, the world of video games would have its Inception – a singular blockbuster that didn’t just sneak challenging ideas into the mainstream but was sold on the strength of them.

Today, though, Nordhagen isn’t the only one who feels sheepish about that shared desire for games to be recognised by some outside force. And the medium has long overflowed with games that double as philosophical statements and paths into unique perspectives, as our Hype and Play sections attest month after month.

WEITERE GESCHICHTEN VON Edge UK

Edge UK

Edge UK

Possessor(s)

After three rounds of layoffs this year and Hyper Light Breaker’s curtailed development in early access, a lot seems to rest for Heart Machine on this plucky Metroidvania side project. The studio has an obvious knack for conjuring up fascinating fantasy worlds, but since its compact debut, Hyper Light Drifter, it’s been less obvious whether it can manage projects of a larger scale. And perhaps, on that count, even the modest Possessor(s) isn’t quite modest enough — it feels as much a victim of the company’s production woes as a showcase for its creative talent.

time to read

4 mins

January 2026

Edge UK

Edge UK

Street Fighter 6

Superstition might suggest that even numbers are more auspicious for the series, but it's fairer to say that Capcom learned from the mistakes of Street Fighter V and launched a fighting game that doesn't just feel like a full package, but one that has foundations to build on in future updates.

time to read

2 mins

January 2026

Edge UK

Edge UK

GLOOMY JUNCTURE

Finding hope in seedy alleys and dive bars

time to read

2 mins

January 2026

Edge UK

The Outer Worlds 2

There's always a risk in imitating something regarded as a classic: if it offers a template for success, it could just as easily invite unfavourable comparison. Obsidian Entertainment's Fallout: New Vegas has gained that reputation in the 15 years since its release, and while the original The Outer Worlds, led by Fallout creators Tim Cain and Leonard Boyarsky, referenced that series without aping it, the sequel zeroes in on New Vegas as its direct source of inspiration. This explains both why The Outer Worlds 2 is a success and why it can't quite stand tall as a creation with its own identity.

time to read

6 mins

January 2026

Edge UK

Edge UK

Lumines Arise

The pacing melds with the music, each unique track on each level passing through phases of calm and ferocity.

time to read

4 mins

January 2026

Edge UK

Edge UK

STRONG MUDDY VIOLENCE

What happens when you mix the tech of SnowRunner and Space Marine 2 in a co-op shooter with '80s flavour to spare? Toxic Commando has the answer

time to read

13 mins

January 2026

Edge UK

Edge UK

Once Upon A Katamari

Fittingly, each stage in Once Upon A Katamari takes place in the past.

time to read

2 mins

January 2026

Edge UK

Edge UK

FAILBETTER GAMES

The industry's finest sustainable storyteller shifts towards 'fireside menace'

time to read

7 mins

January 2026

Edge UK

Edge UK

DRAGON QUEST VII: REIMAGINED

Can a serious makeover preserve the original's identity?

time to read

2 mins

January 2026

Edge UK

Edge UK

Wreckreation

It's easy to believe that Three Fields just wants you to enjoy driving at speed in its preposterously big open world

time to read

4 mins

January 2026

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