Versuchen GOLD - Frei

THE ALTERS

CGMagazine

|

Issue #62 - Death Stranding 2: On The Beach

Me, Myselves, and I

THE ALTERS

Developer: 11 bit studios Publisher: 11 bit studios ESRB Rating: M (Mature) Release Date: 06/11/2025 Played On: PC (Microsoft Windows) Reviewed By: Erik McDowell

It's rare for a game to genuinely surprise me anymore, so when one comes along and changes my whole week, I tend to gush. And this week, no one can shut me up about The Alters.

The Alters is a moody, sci-fi survival game with base-building elements, developed by 11 Bit Studios—the same publisher behind INDIKA, another game from last year that I still try to shoehorn into every conversation.

In a word, The Alters is different. It's high-concept science fiction that relies on a mind-bending framework to tell a grounded, personal story. At the heart of that story is Jan Dolski, the sole survivor of an ill-fated mining mission, now marooned on a distant planet. To stay alive, he must keep a mobile mining base moving, racing toward rescue and away from the incinerating light of the rising sun.

But he can't do it alone. To fill the void left by his lost crew, Jan is forced to use experimental technology to create a new one. Using a cloning machine and a quantum computer, he creates Alters—copies of himself from timelines where he made different choices at key moments in his life.

Each Jan brings a new skill to the table but also unique complications. As the crew grows, their personalities clash and start to threaten the mission. Survival soon depends not just on technical skill but on self-reflection, personal growth, and confronting life's what-ifs. If Jan doesn't carefully manage his relationships with his Alters, the crossroads that once split their lives may lead to a head-on collision that could doom them all.

WEITERE GESCHICHTEN VON CGMagazine

CGMagazine

CGMagazine

CLAIR OBSCUR: EXPEDITION 33

A New Living Legacy

time to read

7 mins

Issue #61 - Clair Obscur: Expedition 33

CGMagazine

CGMagazine

CLAIR OBSCUR: EXPEDITION 33 - THE CONTRAST BETWEEN LIGHT & DARK

CGM spoke to Clair Obscur: Expedition 33's Lead Writer and Lead Game Designer to pull the curtain back on one of 2025's most anticipated RPGs.

time to read

12 mins

Issue #61 - Clair Obscur: Expedition 33

CGMagazine

CGMagazine

ASSASSIN'S CREED SHADOWS

Assassin's Creed has long been one of Ubisoft's biggest flagship series, spanning nearly 20 years.

time to read

4 mins

Issue #61 - Clair Obscur: Expedition 33

CGMagazine

CGMagazine

DEVIL MAY CRY SEASON 1

Netflix's Devil May Cry is a chaotic, blood-soaked callback to the early 2000s, and despite misgivings going in, I loved it.

time to read

5 mins

Issue #61 - Clair Obscur: Expedition 33

CGMagazine

CGMagazine

NINTENDO SWITCH 2 PREVIEW - IT'S REAL, IT'S FAST & IT'S FINALLY BUILT FOR THE MODERN GAMER

The Nintendo Switch 2 may look familiar, but under the hood, it's a powerful evolution that surprised us in all the right ways.

time to read

5 mins

Issue #61 - Clair Obscur: Expedition 33

CGMagazine

CGMagazine

TITAN QUEST II HANDS-ON PREVIEW: A PROMISING START

While we are still a ways out from charging headlong back to the world of Titan Quest, I recently had the opportunity to participate in a closed playtest for Titan Quest II.

time to read

4 mins

Issue #61 - Clair Obscur: Expedition 33

CGMagazine

CGMagazine

DIRECTOR HIKARU NAKANO ON MAKING STORY OF SEASONS THE MOST WHOLESOME GAME OF THE YEAR

We sat down with longtime Story of Seasons director Hikaru Nakano to talk about cows, cutscenes, and crafting the ultimate chill game.

time to read

10 mins

Issue #61 - Clair Obscur: Expedition 33

CGMagazine

CGMagazine

MARIO KART WORLD PREVIEW: THE SERIES GOES OPEN-WORLD, AND IT WORKS BEAUTIFULLY

Mario Kart World redefines the series' formula with dynamic racing, expanded modes, and visual upgrades worth the hype.

time to read

3 mins

Issue #61 - Clair Obscur: Expedition 33

CGMagazine

CGMagazine

POKÉMON NEEDS TO GO BACK IF IT WANTS TO MOVE FORWARD - STUNTED EVOLUTION

Pokémon has gone too far and grown too large, that's why, in my opinion, the only way for Pokémon to move forward is to go backward.

time to read

5 mins

Issue #61 - Clair Obscur: Expedition 33

CGMagazine

CGMagazine

MSI CLAW 8 AI+ A2VM GAMING HANDHELD

Handheld gaming devices are the only way you can get me to play my PC games nowadays.

time to read

6 mins

Issue #61 - Clair Obscur: Expedition 33

Listen

Translate

Share

-
+

Change font size