Mit Magzter GOLD unbegrenztes Potenzial nutzen

Mit Magzter GOLD unbegrenztes Potenzial nutzen

Erhalten Sie unbegrenzten Zugriff auf über 9.000 Zeitschriften, Zeitungen und Premium-Artikel für nur

$149.99
 
$74.99/Jahr

Versuchen GOLD - Frei

Jesper Kyd The Music Man

Official Xbox Magazine

|

August 2019

IF YOU’VE PLAYED AN XBOX GAME IN THE LAST DECADE, YOU’LL BE FAMILIAR WITH HIS WORK, AND MAYBE NOT EVEN REALISE IT. OXM TALKS TO THE COMPOSER RESPONSIBLE FOR SOME OF THE BEST VIDEOGAME SOUNDTRACKS OF ALL TIME

- Chris Burke

Jesper Kyd The Music Man

As games become ever more cinematic and immersive, it falls to composers like Jesper Kyd to soundtrack our experiences with suitably dynamic and effective scores. a select discography reveals his hand in the hitman franchise, assassin’s creed’s ezio trilogy, borderlands and State of Decay. We asked Jesper about his latest soundtrack for borderlands 3, reinventing Renaissance music and just how he approaches scoring massive open-world games.

What started you composing, and what interested you in musical scores in particular?

The Commodore 64 was the machine that first allowed me to put my arrangements and musical ideas together. Before the C64 I was mostly fiddling on the piano in our house. My uncles and aunts and grandparents all had pianos, and so when spending time with family I often continued playing on them and exploring ideas. By this time I had spent five years playing classical guitar, singing in a choir and studying note reading. Around the time of the C64 I started studying composition on piano. I took all these classes after school.

What was the first videogame score you did?

The Amiga game USS John Young for Magic Bytes and Interactivision in 1989. This naval simulator only needed one track, though. My first full-length score was for Sub-Terrania on the Sega Mega Drive/Genesis.

You were friends with the guys who formed IO, and you ended up scoring Hitman.

WEITERE GESCHICHTEN VON Official Xbox Magazine

Official Xbox Magazine

Official Xbox Magazine

Why I love... Roaming the post-apocalypse

How modern releases are continuing to find creativity and beauty within gaming’s most prevalent setting: the end of the world

time to read

3 mins

March 2020

Official Xbox Magazine

Official Xbox Magazine

10 Best Multiplayer Games

From shooters to kitchen chaos, these titles are best played with friends

time to read

6 mins

April 2020

Official Xbox Magazine

Official Xbox Magazine

Revved up and ready to go

EA hands the wheel of Need For Speed back over to Criterion Games

time to read

2 mins

April 2020

Official Xbox Magazine

Official Xbox Magazine

The Elder Scrolls Online: Greymoor

Return to Tamriel’s frigid North this summer Chris Burke

time to read

3 mins

April 2020

Official Xbox Magazine

Official Xbox Magazine

Remothered: Broken Porcelain

We’re going potty for this cult classic survival horror sequel

time to read

2 mins

April 2020

Official Xbox Magazine

Official Xbox Magazine

Yakuza 0 Yakuza Kiwami Yakuza Kiwami 2

Triple trouble: Sega’s crime drama trio brings glorious thug‑thumping action to Xbox

time to read

3 mins

April 2020

Official Xbox Magazine

Official Xbox Magazine

Mosaic

ALL AROUND ME ARE FAMILIAR OFFICE SPACES

time to read

4 mins

April 2020

Official Xbox Magazine

Official Xbox Magazine

The Falconeer

Savouring the joys of flight with an indie that’s living on a (gigantic) wing and a prayer

time to read

2 mins

April 2020

Official Xbox Magazine

Official Xbox Magazine

10 Best Examples Of Great Architecture On Xbox

Games are crammed full of gorgeously crafted designs and architecture. From gables to gargoyles, we look at the best building designs on Xbox One

time to read

5 mins

March 2020

Official Xbox Magazine

Official Xbox Magazine

THE PROMISED 'LANDS

With so many great games competing for our time, how do you keep gamers locking and loading? Gearbox’s looter-shooter, Borderlands 3, knows how…

time to read

6 mins

March 2020

Translate

Share

-
+

Change font size