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Too-Early Adoption
PC Gamer
|March 2019
How devs decide to make games for new ecosystems.

Cash payments. Exclusive development support. Marketing features with increased visibility. These are just a few of the incentives that may be offered to a developer in return for committing to a new platform early. An ecosystem needs projects supporting it, and devs need to ensure that they have a substantial audience to sell their games to. However, when a platform is actual hardware that takes up space, the costs and considerations developers face can vary wildly.
Diese Geschichte stammt aus der March 2019-Ausgabe von PC Gamer.
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