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The Big Bad World Of Concept Art For Video Games
ImagineFX
|June 2018
HELPING HAND Concept art is a cut-throat career choice. Luckily, one industry pro has put pen to paper, to guide you on your way with his hard-earned advice
Rarely do career advice books acknowledge the competitiveness of an industry in their title, but with over a decade of professional experience under his belt, Eliott Lilly knows when concept artists need to be told the truth upfront. In this second book in the series, which picks up where its predecessor An insider’s Guide for Students leaves off, the sought-after concept artist for video games shares the hard-won lessons he’s learnt over the years.
Diese Geschichte stammt aus der June 2018-Ausgabe von ImagineFX.
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