Versuchen GOLD - Frei
Market Forces
Edge
|August 2019
Advertising is all about implying value.
-

If some hot new game is splashed across the side of a double-decker bus, or teased on the big screen on a Hollywood blockbuster’s opening night, surely it must be something special? The reality, of course, is often anything but. A big marketing drive can be born of confidence, sure. Yet it can equally be done out of desperation.
There’s a hint of the former in how Sega is supporting Judgment (p102), though our happiness at seeing the publisher finally supporting a RGG Studio game is tempered somewhat by all those years it neglected the Yakuza series. This spinoff, a tale of a private detective set in the same fictional corner of Tokyo as its forebear, comes not only with the usual subtitled Japanese audio, but an Englishlanguage voice track too. The only previous RGG game to offer the same was the first Yakuza, back when Sega thought it had the Japanese GTA on its hands.
As Yakuza fans will know only too well, there’s little more frustrating than seeing a publisher hold back on promoting something that clearly deserves it. When we first saw Blood & Truth (p118) at Paris Games Week in 2017, we knew SIE London was onto something. Yet we’ve barely heard of nor seen the game since. An 11th hour promo blitz is deserved, but awareness is a long game, or should be.
Still, you can’t lay all of this at the marketing departments’ door. We’ve been struck by the online conversation around Outer Wilds (p116), a beguiling adventure about the neverending end of the world by which critics, commentators and consumers alike seem to have been taken by surprise, as if it emerged from the ether, fully formed. Perhaps those people should pay more attention – we first brought you word of it all the way back in 2015. And they say that print media can no longer keep up.
Diese Geschichte stammt aus der August 2019-Ausgabe von Edge.
Abonnieren Sie Magzter GOLD, um auf Tausende kuratierter Premium-Geschichten und über 9.000 Zeitschriften und Zeitungen zuzugreifen.
Sie sind bereits Abonnent? Anmelden
WEITERE GESCHICHTEN VON Edge

Edge UK
STRANGE SCAFFOLD
How to embrace the weird while keeping the culture and games focused on people
7 mins
November 2025

Edge UK
Post Script
A clockwork heart can't beat faster
4 mins
November 2025

Edge UK
Metal Gear Solid Delta: Snake Eater
Every tiny detail of protagonist Snake is modelled. The fabric of his fatigues darkens and grows heavy with water when he splashes through a stream or pond.
4 mins
November 2025

Edge UK
It Came From The Desert
Cinemaware's B-movie homage pushed the vision of interactive cinema to new heights
6 mins
November 2025

Edge UK
Shuten Order
Whatever the opposite of writer's block is, Kazutaka Kodaka has it.
4 mins
November 2025

Edge UK
Metal Gear Solid Delta: Snake Eater
Every tiny detail of protagonist Snake is modelled.
4 mins
November 2025

Edge UK
INDUSTRIA 2
Turning a minor FPS hit into a survival-horror seque
3 mins
November 2025

Edge UK
Mafia: The Old Country
Try to change Enzo's outfit at the start of a mission in Mafia: The Old Country, and you're given the option to \"disable story outfits\" – to use costumes that you might have obtained by purchasing the Deluxe Edition of the game or that are specific to other set-piece levels, such as the helmet and jodhpurs Enzo wears in a motor race.
6 mins
November 2025

Edge UK
BATTLESTAR GALACTICA: SCATTERED HOPES
The sound of Cylons
3 mins
November 2025

Edge UK
Echoes Of The End
Anyone who's played a big-budget action-adventure game from the past 15 years may get a sense of déjà vu from Echoes Of The End.
4 mins
November 2025
Translate
Change font size