Bite Me
Xbox: The Official Magazine|July 2018

WE LOOK AT THE EVOLUTION OF ZOMBIE VIDEOGAMES AND WHY THEY JUST WON’T DIE 

Adam Bryant
Bite Me

Undead, Walkers, Infected, Zombies. If you play videogames, you’ve almost certainly played one that features them. Ever since the release of the original Xbox we’ve seen zombies, in some shape or form, turn up on Microsoft’s family of consoles at least once every year. 

Not only that, but the last ten years has seen the release of more than half of all zombie-focused games ever developed, and true to their relentless nature they just keep on coming. So what is it about these rotten stumblers that makes them so enduring?

As a culture we’ve been fascinated with the idea of people returning from the dead, in part thanks to George A Romero’s 1968 zombie classic Night of The Living Dead, but it wasn’t until the mid 1980s that zombies shuffled on over to videogames. This initial wave of zombie games struggled to be genuinely scary due to the limited graphics and sound capabilities at the time, but as technology improved, developers found new and interesting ways in which to entertain us. And when we say entertain, we mean pepper our dreams with recurring nightmares of dead-eyed freaks trying to crawl through our bedroom window and eat our tasty flesh.

Diese Geschichte stammt aus der July 2018-Ausgabe von Xbox: The Official Magazine.

Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.

Diese Geschichte stammt aus der July 2018-Ausgabe von Xbox: The Official Magazine.

Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.

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