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John Clark
PC Gamer
|September 2017
SEGA EUROPE’S senior VP of commercial publishing talks console ports.
In recent years, alongside releasing big strategy games, such as Total War: Warhammer and Company of Heroes 2, Sega has brought some of its more eclectic console classics to PC, like Bayonetta, Valkyria Chronicles and Vanquish. Sega’s got much more to come, though. Here, Sega Europe’s John Clark explains the process behind porting these games, and I press him on what else we can expect to see on PC in future.
What motivates your choice of which old console games to bring to PC?
If I asked you to write me a list of the ten games you want Sega to bring out on PC, it probably isn’t any different from the list [we have]. What motivates that [is] that people just have an affinity with [our] games, and there’s no surprise in the games that would be on that list.
We recently launched Bayonetta and Vanquish, and prior to that we launched Valkyria Chronicles. Further back, we launched Typing of the Dead – and all of these games that are either delivering the experiences that the community wants, or they’re enabling us to understand how the community plays those games and how the community interacts. I think when we launched Bayonetta, straight away on Steam I saw somebody say, ‘We want to see these games on Steam now! Sega, we want to see you working on these!’ And we’re looking at that and we say, ‘Yeah, we know! We know!’ – and we want to work on them as well, and we haven’t finished. We just haven’t finished with Vanquish and Bayonetta, we’re still there – we are actively working on other games as we speak. We’re not ready to tell you what they are, but there will be news coming out in the next few months.
Diese Geschichte stammt aus der September 2017-Ausgabe von PC Gamer.
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