Tiny Wings, Journey and Kubrick collide in this sci-fidelight.
During a test run that doubles as a tutorial, an experimental manned space probe called Exo One is pulled into a wormhole and lost forever. You take the role of the pilot of this doomed craft in a two hour experience inspired by 2001: A Space Odyssey and Interstellar. Deposited on the surface of an alien world, you roll, leap and glide towards a huge alien installation on the horizon that projects a beam of blue light skywards. The beam propels you into another wormhole and, through it, another alien world – and then another, and another. The game’s lone developer Jay Weston cites Journey as a key influence, and little wonder: Exo One builds a similarly evocative sense of travel out of simple parts.
This story is from the June 2017 edition of Edge.
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This story is from the June 2017 edition of Edge.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.
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