I got the idea for this model from watching the Star Wars movies. In my mind I tried to imagine the frame of a bird, but in the shape of a wolf. In the first step, I tried to turn this idea into reality by using a cube in Blender as my starting point. I edited the vertices and faces, and came up with the design that I wanted for the final build.
After I had completed the modelling process, I got started on creating the materials to match the concept, which I felt should be a reflective metal. Next up came the lighting stage. I wanted to create interesting reflections from the material, and the combination of the metal bump and reflection gave me the idea to create a hybrid model of a wolf and a bird. As well as the exterior lighting, I also used lights within the body of the machine, and made the scene almost foggy in order to show off the light better.
01 CREATE A CUBE
To get going we need a cube, which is easily made by pressing Shift+A and selecting Mesh>Cube. The cube is created in the centre of the workspace and is ready for you to easily begin editing. Work with parts and faces as vertices, and transform the shape into different volumes. Apart from the cube, you can use other ready-made meshes and make modifications, but in this tutorial I'll use the cube.
02 TURN ON THE MIRROR SETTING
At this stage, we should use the Mirror tool to help make changes and build the character quickly and easily. Select the cube and then pick the Mirror option in the Add Modifier section. Within the Axis section of the Mirror options, select the X axis so that any changes we make to one half of the cube will also be made to the other. If you want to mirror across other axes, you can do this too.
03 AMEND THE CUBE
هذه القصة مأخوذة من طبعة October 2023 من 3D World UK.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 8500 مجلة وصحيفة.
بالفعل مشترك ? تسجيل الدخول
هذه القصة مأخوذة من طبعة October 2023 من 3D World UK.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 8500 مجلة وصحيفة.
بالفعل مشترك? تسجيل الدخول
HOW DO I QUICKLY ITERATE LIGHTING FOR LOOKDEV USING REDSHIFT AND CINEMA 4D?
3D rendering can be a massively time-consuming process for artists, which can tie their primary machine into render cycles.
Scanning the stars
Matthew McMillion discovers why artist Kazu Hiro turns to 3D scanners when creating special effects makeup for Hollywood's A-listers
HOW DO I CREATE CINEMATIC CAMERAS IN KEYSHOT?
KeyShot provides powerful yet simple-to-use rendering tools through both a standalone package and a plugin for all the best-known DCC applications.
ADD RAIN TO RENDERS IN POST-PRODUCTION
3D World Editor Rob Redman shows you how to build the storytelling in your scenes with dramatic rainstorm effects
FOR 10 MODO 17.0
How to get the most from Foundry's updated 3D package
MAKE AN ANIMATION FOR A MOVING VEHICLE
Get revved up with Oscar Juárez as he details how you can create a realistic animation with help from a 3ds Max plugin
CREATE STYLISH HAND-PAINTED CHARACTER ART
Video game artist Weston Reid reveals the process for building his stylised Wild West-inspired character
THE ART OF Surajit Sen
The digital sculptor speaks to Cesci Angell about his thought processes, work on major Indian films, and having a 3D obsession
REBELS WITH A CAUSE
Trevor Hogg embarks on a galactic journey to uncover the secrets behind Rebel Moon: Part One - A Child of Fire NEXT
DRAMA & SPECTACLE
Trevor Hogg gets dangerously close to kaiju to uncover the secrets behind Monarch: Legacy of Monsters