يحاول ذهب - حر

SNATCHER

Issue 263

|

Retro Gamer

AS HIDEO KOJIMA HAS BECOME A RARE CELEBRITY IN THE GAMING WORLD, SO HIS OLDER WORKS ARE INCREASINGLY REVISITED. BUT HIS 1988 CYBERPUNK ADVENTURE SNATCHER IS ALMOST UNPLAYABLE TODAY, LEGALLY, AND ONLY RECEIVED ONE ENGLISH PORT – WHICH HAS ONLY INCREASED ITS CULT APPEAL, AND COST

- MIKE DIVER

SNATCHER

Raised on movies, his parents encouraging him to watch them by himself from a young age, Hideo Kojima quickly turned to making his own short films. He yearned to become a professional filmmaker – but ultimately joined the games industry and took his first job at Konami in 1986.

After working on Penguin Adventure, an into-the-screen racer with platforming elements, Kojima got to implement his cinematic inspirations in 1987’s Metal Gear, the stealth action pioneer’s gameplay based on what he’d seen in 1963’s Steve McQueen-starring blockbuster The Great Escape. After directing that breakthrough, he eyed something with far greater connections to the silver screen: Snatcher.

imageNarratively a mixture of Blade Runner, The Terminator and Invasion Of The Body Snatchers, Snatcher sets its story in 2042 (later ports updating this to 2047), in the fictional Japanese city of Neo Kobe. Here, after the ‘Catastrophe’ of 1991 which killed 80% of the Eurasian population, not to mention actual World War III breaking out in 2005, mankind is facing its greatest and gravest crisis.

imageA strange bio-roid lifeform is killing people in Neo Kobe and taking their places. They strike in the winter months, their purpose and origin a mystery. To combat this threat to Neo Kobe and the world, a new police force is established: the Judgement Uninfected Naked Kind And Execute Rangers (aka the Japanese Undercover Neuro-Kinetic Elimination Rangers in the English-language release of the game). These Junkers are Snatcher’s Blade Runners; and the Snatchers themselves, its Terminator-like body snatchers.

Retro Gamer

هذه القصة من طبعة Issue 263 من Retro Gamer.

اشترك في Magzter GOLD للوصول إلى آلاف القصص المتميزة المنسقة، وأكثر من 9000 مجلة وصحيفة.

هل أنت مشترك بالفعل؟

المزيد من القصص من Retro Gamer

Retro Gamer

Retro Gamer

RICHIE SHOEMAKER

PC Zone is one of those magazines that fans still champion long after its closure, and Richie Shoemaker's five years on its staff make him a familiar face to many of them. We learn about his start in games media, how he launched a single-game magazine that outlasted many more mainstream titles, and why he's recently returned to print magazines

time to read

12 mins

Issue 275

Retro Gamer

Retro Gamer

Future Classic

Modern games you'll still be playing in years to come

time to read

4 mins

Issue 275

Retro Gamer

Retro Gamer

40 YEARS OF AMIGA

IN 1985, COMMODORE LAUNCHED A POWERHOUSE 16-BIT COMPUTER PLATFORM THAT WAS AHEAD OF ITS TIME, AND HOSTED MANY ALL-TIME CLASSIC GAMES. FORTY YEARS ON, WE SPEAK TO DEVELOPERS AND FANS TO CELEBRATE A FAMILY OF COMPUTERS THAT HAS BECOME SIMPLY TIMELESS

time to read

4 mins

Issue 275

Retro Gamer

Retro Gamer

TURBO CHALLENGE-2

WITH ITS INSTANTLY CATCHY AND ENERGETIC MELODY, CRISP DIGITAL SAMPLES AND ARPEGGIOS, BARRY LEITCH'S LAYERED, SOARING TITLE TUNE FOR GREMLIN'S LOTUS TURBO CHALLENGE 2 (OR LOTUS II: RECS AS IT'S KNOWN ON THE MEGA DRIVE) QUICKLY DROVE GAMERS CRAZY WITH EXCITEMENT

time to read

3 mins

Issue 275

Retro Gamer

Retro Gamer

A SUMMER OF GAMES

A LARGE NUMBER OF RETRO-RELATED GAMES ARE ON THE WAY

time to read

1 min

Issue 275

Retro Gamer

Retro Gamer

THE MAKING OF DRAKAN

EVERYONE KNOWS LARA CROFT, THE TOUGH 3D ACTION HEROINE. BUT HOW MUCH COOLER WOULD SHE BE IF SHE COULDN'T JUST JUMP AND SHOOT, BUT COULD ALSO DISH IT OUT IN HAND-TO-HAND COMBAT AND RIDE A FIRE-BREATHING DRAGON? WELL, THEN HER NAME WOULD NO LONGER BE LARA, BUT RYNN

time to read

7 mins

Issue 275

Retro Gamer

Retro Gamer

Super Pocket: Neo Geo & Data East Edition

WHO WILL WIN THE LATEST SUPER POCKET HEAD TO HEAD?

time to read

2 mins

Issue 275

Retro Gamer

Retro Gamer

TIGER HELI

TIGER-HELI ESTABLISHED TOAPLAN'S REPUTATION AS A SHOOTING GAME POWERHOUSE, EMERGING AS ONE OF THE MOST IMPORTANT, INFLUENTIAL RELEASES THE GENRE HAS EVER SEEN. AND IT'S STILL NOT DONE. LATER THIS YEAR TIGER-HELI LANDS ON ATARI CONSOLES. BUT WHAT MADE IT SUCH A SPECIAL GAME?

time to read

9 mins

Issue 275

Retro Gamer

Retro Gamer

SUPER COLLECTENDO

Mark Smith's love for the SNES comes from lifelong friendships

time to read

2 mins

Issue 275

Retro Gamer

Retro Gamer

SOUL READER 1&2 REMASTERED

RETURN TO NOSGOTH

time to read

2 mins

Issue 275

Listen

Translate

Share

-
+

Change font size