يحاول ذهب - حر
Sid Meier's Civilization VII
April 2025
|Edge UK
Anyone who's engaged with Sid Meier's strategy series during its 34-year existence knows that the most exhilarating turns in a game are the initial ones. Sure, the mid-game can be an absorbing juggling act, requiring you to manage diplomatic crises and placate the citizens of a sprawling empire, while choreographing your battalions' advance into enemy territory.
-
And, almost invariably, the finale will trigger a hectic rush toward whichever victory goal you're pursuing, whether a technological breakthrough, establishing a global religion, or military domination.
But there's nothing like those uncertain first steps with your lone settler and their immediate surroundings, the obscured landscape suggesting a world that brims with resources, natural wonders, and foreign cultures to befriend or conquer. There are no wrong moves during this phase, only a dizzying range of potentialities, each decision setting off a domino effect of repercussions that will reveal themselves in the centuries to come.
In this latest instalment, Firaxis shows its awareness of this early-game appeal and attempts something audacious: to declutter the later parts of a campaign, injecting that mix of wonder and trepidation into every moment of Civilization VII. The obvious aim is to keep the experience fresh for the entirety of each dozen-hour playthrough (the length of a typical run significantly reduced compared to previous mainline entries). The result of these efforts emerges as arguably the most radical departure from series tradition yet. The tenets of the 4X genre that Sid Meier's creation helped shape persist; everything else has been completely overhauled.
هذه القصة من طبعة April 2025 من Edge UK.
اشترك في Magzter GOLD للوصول إلى آلاف القصص المتميزة المنسقة، وأكثر من 9000 مجلة وصحيفة.
هل أنت مشترك بالفعل؟ تسجيل الدخول
المزيد من القصص من Edge UK
Edge UK
Hollow Knight: Silksong
Hornet has fallen. Silksong’s opening cutscene reintroduces our heroine in captivity, being dragged away from Hallownest, where once she served the role of Hollow Knight’s most fearsome recurring boss.
6 mins
December 2025
Edge UK
Gears Of War: Reloaded
Something may be lost in the translation between the original 2006 version of Gears Of War and the considerably prettier, brighter and more sharply textured Reloaded. A solemn, grimy place, where endless battles over scarce resources have resulted only in ever-larger piles of corpses, the world of Gears is perhaps most suitably rendered via the fuzzier, grey-brown colour palette of the first Xbox 360 release. Especially for Marcus Fenix and co, war is hell. You might argue that it ought to look like it.
1 mins
December 2025
Edge UK
Post Script
Silksong turns up the volume on some of Hollow Knight's finest ideas
4 mins
December 2025
Edge UK
Post Script
Ezo was not yet part of Japan in 1603, when Ghost Of Yotei's story takes place, which feels an appropriate analogue for Sucker Punch acknowledging itself as a nonJapanese studio making a culturally Japanese game.
2 mins
December 2025
Edge UK
MIO: MEMORIES IN ORBIT
Can tentacles and angry doors distinguish this Metroidvania?
3 mins
December 2025
Edge UK
BLENDO GAMES
The one calm voice amid this fracas, he says, was that of Embark's owner. “Nexon were the ones saying, ‘Relax. Here's why this is happening, and here's what you need to do about it'.” The Korean gaming giant has form here: its 1999 title
7 mins
December 2025
Edge UK
LEGO BATMAN: LEGACY OF THE DARK KNIGHT
With Lego's parody treatment, everyone in Gotham is a joker
3 mins
December 2025
Edge UK
CINDER CITY
Only collective effort can save this futuristic Seoul
5 mins
December 2025
Edge UK
AGENT OF CHANGE
From 47 to 007: IO Interactive is bringing James Bond back to life
16 mins
December 2025
Edge UK
BLUE PRINCE
How Hollywood dreams and boardgames led to 2025's most fascinating puzzle box
8 mins
December 2025
Listen
Translate
Change font size
