Making spectacles
Edge UK|August 2022
As smart glasses make a comeback, Viture One and Nreal Air allow us to look at games in a different way
Making spectacles

FACE OFF

For all their similarities, Viture One and Nreal Air aren't quite identical. The Viture pair have a touch more style about them (though in truth, neither looks quite like something you could convincingly wear to the beach) and a magnetic connector, rather than Nreal's USB-C port, making it easier to connect or disconnect once the glasses are on your face. Perhaps the biggest difference, though, is how they handle unwanted light: One's electrochromic film can be dimmed at the push of a button, while Air has a plastic 'light shield' that you can snap onto their front, leaving you looking a little like you're recovering from eye surgery.

Ten years have passed since Google co-founder Sergey Brin took to the stage during the keynote of the company's I/O event to give the world its first real demo of Google Glass. It was a defining moment in the public understanding of smart glasses, albeit perhaps not in the way Brin might have hoped, as the tech became something of a byword for misconceived tech projects. But in this year's keynote - just in time for the decaversary - Google CEO Sundar Pichai introduced a similar demo of the company's next smart glass project. "Subtitles for the world", was the description that stuck, providing live captioning of speech for the benefit of the deaf or hard of hearing, or for people speaking different languages. The focus, then, was on something Glass infamously lacked: a clear reason to exist.

هذه القصة مأخوذة من طبعة August 2022 من Edge UK.

ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 8500 مجلة وصحيفة.

هذه القصة مأخوذة من طبعة August 2022 من Edge UK.

ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 8500 مجلة وصحيفة.

المزيد من القصص من EDGE UK مشاهدة الكل
Bulwark: Falconeer Chronicles
Edge UK

Bulwark: Falconeer Chronicles

Anyone familiar with the concept of kitbashing is already halfway to understanding what Tomas Sala’s open-world builder is all about.

time-read
4 mins  |
June 2024
Children Of The Sun
Edge UK

Children Of The Sun

René Rother’s acrid revenge thriller – an action game with its limbs broken and forcibly rearranged into the shape of a spatial puzzler – is at once a bonafide original and an unlikely throwback. Cast your eyes right and you wouldn’t blink if we told you this was a forgotten Grasshopper Manufacture game from the early PS3 era (we won’t be at all surprised if this finds a spot on Suda51’s end-of-year list).

time-read
4 mins  |
June 2024
Post Script
Edge UK

Post Script

What does Rise Of The Ronin say for PS5 exclusivity?

time-read
3 mins  |
June 2024
Rise Of The Ronin
Edge UK

Rise Of The Ronin

Falling in battle simply switches control to the next person up, and then quick revive fixes everything

time-read
4 mins  |
June 2024
Post Script
Edge UK

Post Script

The pawn and the pandemic

time-read
4 mins  |
June 2024
Dragon's Dogma 2
Edge UK

Dragon's Dogma 2

The road from Vernworth to Bakbattahl is scenic but arduous. Ignore the dawdling mobs of goblins, and duck beneath the chanting harpies that circle on the currents overhead, and even moving at a hurried clip it is impossible for a party of four to complete the journey by nightfall.

time-read
6 mins  |
June 2024
BLUE MANCHU
Edge UK

BLUE MANCHU

How enforced early retirement eventually led Jonathan Chey back to System Shock

time-read
7 mins  |
June 2024
THE MAKING 0F.... AMERICAN ARCADIA
Edge UK

THE MAKING 0F.... AMERICAN ARCADIA

How a contrast of perspectives added extra layers to a side-scrolling platform game

time-read
8 mins  |
June 2024
COMING IN TO LAND
Edge UK

COMING IN TO LAND

The creator of Spelunky, plus a super-group of indie developers, have spent the best part of a decade making 50 games. Has the journey been worth it?

time-read
10+ mins  |
June 2024
VOID SOLS
Edge UK

VOID SOLS

This abstract indie Soulslike has some bright ideas

time-read
2 mins  |
June 2024