هذه القصة مأخوذة من طبعة October 2023 من Edge UK.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 8500 مجلة وصحيفة.
بالفعل مشترك ? تسجيل الدخول
هذه القصة مأخوذة من طبعة October 2023 من Edge UK.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 8500 مجلة وصحيفة.
بالفعل مشترك? تسجيل الدخول
Children Of The Sun
René Rother’s acrid revenge thriller – an action game with its limbs broken and forcibly rearranged into the shape of a spatial puzzler – is at once a bonafide original and an unlikely throwback. Cast your eyes right and you wouldn’t blink if we told you this was a forgotten Grasshopper Manufacture game from the early PS3 era (we won’t be at all surprised if this finds a spot on Suda51’s end-of-year list).
Rise Of The Ronin
Falling in battle simply switches control to the next person up, and then quick revive fixes everything
THE MAKING 0F.... AMERICAN ARCADIA
How a contrast of perspectives added extra layers to a side-scrolling platform game
VOID SOLS
This abstract indie Soulslike has some bright ideas
Here be Dragons
What does Poland's key game dev conference have in store?
Absolute state of the union
What this year's GDC says about the present and future of video game development
DAMBUSTER STUDIOS
How the former Free Radical found the fun amid corporate crises
SILENCE IS GORDON
Why does the mute protagonist still loom large over the landscape of firstperson-viewed games?
FOREVER SKIES
Though its knightly get-ups remind us of the Arthurian tone of Dark Souls, and its gothic environments carry the miasma of Bloodborne’s Yharnam, it doesn’t take long for Hexworks’ Soulslike to spill beyond the mould in which it’s been set.
Final inning
The life and death of Blaseball, one of gaming's strangest experiments