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MY HERO ACADEMIA: ALL'S JUSTICE CAPTURES THE SPIRIT OF THE ANIME'S FINAL ACT

Issue #64 - ASUS ROG Xbox Ally

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CGMagazine

Feels Like the Ultimate My Hero Academia Game

- Words By: Brendan Frye

MY HERO ACADEMIA: ALL'S JUSTICE CAPTURES THE SPIRIT OF THE ANIME'S FINAL ACT

Hearing that Bandai Namco was working on My Hero Academia: All's Justice at Tokyo Game Show 2025 left me excited.

The game appeared to channel the enthusiasm of fans who have long awaited a title matching the energy of the anime's final arc. From what I saw, I am eager to sit down and play the full release.

Developed by Byking Inc. and set for launch in February 2026, this 3D arena fighter aims to close the My Hero One's Justice trilogy by diving into the Final War storyline. From speaking with people involved in development, it was clear they are as enthusiastic about the project as the fans waiting to play it.

My Hero Academia: All's Justice is set during the series' dramatic last act, and combines many aspects of the show and manga to build something that feels very true to the franchise. It brings together Pro Heroes, U.A. students, and their villainous counterparts, letting players step into the shoes of well-known characters in new and visually striking forms that feel ripped right from the anime.

Even in my short time with the game, there was a clear emphasis on character variety. Class 1-A is fully playable for the first time, alongside series staples and fan-favourite villains. Each fighter feels distinct thanks to moves inspired by their unique Quirks, from Deku's Blackwhip-powered combos to Uraraka's gravity-defying attacks. The roster is the most expansive and diverse yet seen in a My Hero title.

imageSpeaking with producer Aoba Miyazaki, she explained: "You use their Quirks—their unique abilities and movements—to clear missions. By doing so, I think players will really be able to feel the world of My Hero Academia."

During gameplay at TGS 2025,

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