Facebook Pixel {العنوان: سلسلة} | {اسم المغناطيس: سلسلة} - {الفئة: سلسلة} - اقرأ هذه القصة على Magzter.com

يحاول ذهب - حر

IMMERSIVE WILL SOON BE THE FUTURE OF CONTENT CONSUMPTION

September 2022

|

Digital Studio

 With high rise in demand for the content, only the most captivating content is being asked for because that includes being immersed into the story either visually or phonetically.

- RAUNUQ BENJAMIN

IMMERSIVE WILL SOON BE THE FUTURE OF CONTENT CONSUMPTION

Immersive is a term where the media and broadcast industry is heading towards which can be clearly seen with the amount of content available and the demand for a new and more captivating content. Between the 80s and 2000s, 3D was the height of content creation thanks to IMAX theatres and it reaching mainstream media and captivated audiences as the characters popped out from the screen and if in a movie you saw a bullet head towards the screen it was easy to believe it way meant for you. That was one of the first signs that immersive was going to be in more demand, and it was!

There was a time when 4D was introduced as part of an attraction at Disney parks and few more theme parks. How was 4D different from 3D? 4D brought some special effects of 3D to life, not so much as a bullet would actually hit you, but more like a car splashed water a small spray of water would hit you, small enough to not get you wet but enough for you to think that water actually left the screen. The best was an earthquake simulation where your seats also shook, drawing you more into the story.

However, since then, 4D did not grow that much as a commercial set up was best for it, but 3D evolved from being available on the silver screens to also being all the way to the screen at home as long as you could afford the TV created for it.

However, with 4D being only being commercial, a new virtual experience arrived with the introduction of Oculus rift. The Oculus rift placed a person into the virtual reality that was created/rendered, it allowed for exploration based on the movement either physical or using controllers. It turned very popular for gamers and also specifically designed VR (3D) experiences. However, the Oculus Rift came with a major drawback - it gave the user physical fatigue, commonly known as VR fatigue.

المزيد من القصص من Digital Studio

Digital Studio

Digital Studio

Thomas Riedel Acquires ARRI: Major Industry Milestone

Thomas Riedel, founder and owner of Riedel Communications and the Riedel Group, has acquired ARRI, the Munich-based premium manufacturer of camera and lighting technology for motion picture and live entertainment.

time to read

1 mins

May 2026

Digital Studio

Digital Studio

Lawo and swXtch.io Announce Integration of groundSwXtch into HOME Platform

At the 2026 NAB Show, Lawo and swXtch.io announced a memorandum of understanding outlining plans to integrate groundSwXtch into Lawo's HOME platform.

time to read

1 min

May 2026

Digital Studio

Digital Studio

Dalet Appoints Brian Doheny as President and Chief Revenue Officer

Dalet has announced the appointment of Brian Doheny as President and Chief Revenue Officer, strengthening its leadership team as the company advances its partner led growth strategy and prepares for the commercial rollout of its agentic AI solution, Dalia.

time to read

1 min

May 2026

Digital Studio

Digital Studio

AJA VIDEO SYSTEMS UNVEILS FOUR WORKFLOW-FOCUSED PRODUCTS AT NAB 2026

AJA launched the OG-GEN10 sync generator, IP25-R v2.0 firmware, BRIDGE LIVE IP gateway, and Desktop Software v18 to simplify hybrid IP-to-baseband broadcast workflows, with ARK Infosolutions supporting rollout across India.

time to read

2 mins

May 2026

Digital Studio

Digital Studio

NAB Show 2026: Experimentation From to Execution

NAB Show 2026 highlighted a clear shift from experimentation to execution, with artificial intelligence, cloud native workflows and IP based production emerging as core operational priorities.

time to read

3 mins

May 2026

Digital Studio

Digital Studio

KEY PRODUCT LAUNCHES AND ANNOUNCEMENTS AT NAB SHOW 2026

Sony introduced the HDC-5500R, expanding its live production camera line with enhanced HDR performance, improved low-light sensitivity, and native IP support.

time to read

2 mins

May 2026

Digital Studio

Digital Studio

MPTS 2026 Unveils First Wave of Speakers Featuring BBC, Sky, ITV, Warner Bros. Studios Leavesden and More

MPTS 2026, the UK’s largest media, production and technology event, returns to Olympia London on 13-14 May for its tenth anniversary with over 130 confirmed speakers from BBC, Sky, ITV, Warner Bros. and more.

time to read

3 mins

May 2026

Digital Studio

Digital Studio

Artificial Intelligence: The Business Case Powering India's Media and Entertainment Transformation

From greenlighting content to accelerating delivery and cutting operational costs, artificial intelligence is quietly rewriting the commercial playbook of the media and entertainment industry.

time to read

6 mins

May 2026

Digital Studio

Digital Studio

How Nirdosh Aggarwal Engineered Hi Tech Audio & Image LLP into India's AVLC Powerhouse - From the Ashes of a Legacy to a Global Capability Center

There is a moment before every defining experience.

time to read

4 mins

May 2026

Digital Studio

Digital Studio

Sportway Media Group and Broadcast Solutions Acquire Studio Automated

Sportway Media Group and Broadcast Solutions have jointly acquired Studio Automated, a provider of AI based technology for automated and remote live sports production.

time to read

1 min

May 2026

Translate

Share

-
+

Change font size