يحاول ذهب - حر
Showing Off
July 2018
|PC Gamer
How games are built and rebuilt for conventions.
Games are not built in sequential order, one level or area after another until the job is done. Instead, they’re composed of pieces that are built sporadically. Some developers even advise building the first sequence in a game at the end of a project, so that you can draw on the lessons you learned throughout the process to create a smooth opening. Demos, then, can be something of a Frankenstein’s monster.
“The simple truth of the matter is demos are showing something which looks like a final product long before there’s a final product,” says Jason Stark of Ninja Pizza Girl dev Disparity Games. “Even when you do show a finished game you often have to change things so it presents better as a demo. The first level in most games is a crappy demo. Pacing is off. Who wants to sit through a slow, dramatic build-up in a crowded, noisy con floor?”
Joe Mirabello developer of bullet-hell FPS MOTHERGUNSHIP echoes that feeling. “A great demo can unfortunately lead to producers and stakeholders thinking development is further than it is. Oftentimes the stuff made for demos was made for real – just not with the considerations for how it would be expanded or supported after the demo. It’s that system expansion that often leads to refactoring, and it can lead to periods after the demo where progress feels ‘stalled’ as everyone plays catch-up.”
هذه القصة من طبعة July 2018 من PC Gamer.
اشترك في Magzter GOLD للوصول إلى آلاف القصص المتميزة المنسقة، وأكثر من 9000 مجلة وصحيفة.
هل أنت مشترك بالفعل؟ تسجيل الدخول
المزيد من القصص من PC Gamer
PC Gamer
"All I saw was a lot of busywork"
Falling for the nostalgia trap in RAGNAROK M: CLASSIC
1 mins
December 2025
PC Gamer
DRIVING AROUND ODDBALL JAPAN IN PROMISE MASCOT AGENCY
Bring me that horizon
3 mins
December 2025
PC Gamer
WAR PHOTOGRAPHER
Capturing a game's visual beauty by sticking to spectator mode
3 mins
December 2025
PC Gamer
DE-MASTERED
The art of running games on rigs below their minimum specs is thriving
4 mins
December 2025
PC Gamer
STAR WARS GENESIS
This full conversion is the perfect excuse to return to Starfield.
4 mins
December 2025
PC Gamer
PILLARS OF ETERNITY
Finally getting good at the Obsidian classic after 250 hours.
5 mins
December 2025
PC Gamer
DOWN AND OUT
Explore a hole new world in FALLSTRUKTUR
2 mins
December 2025
PC Gamer
“I've been getting my arse kicked by this fusion of NES-era Metroidery”
Spelunking for platform shooter sickos in the Metroid-like ZEXION
2 mins
December 2025
PC Gamer
THE JOY OF SIX
BATTLEFIELD 6 is coming, and could be a renaissance for the series
11 mins
December 2025
PC Gamer
HOLLOW KNIGHT: SILKSONG
Brave Pharloom's lofty heights and big bug bosses.
3 mins
December 2025
Translate
Change font size
