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Christmas 2020
|PC Gamer
How ’90s shooters escaped their certain Doom with an indie retro revival.

If you tuned into 3D Realms’ Twitch channel this September, you could be forgiven for thinking you were peering through a portal into 1997. The publisher held the inaugural Realms Deep event, two days of lightning-fast frags and chunky gibs, weapon sprites, and the kind of character models where you could count the polygons by eye, all with a soundtrack that can only be described as ‘pumping’.
Dave Oshry, CEO of New Blood Interactive, describes it as “our own E3 for retro shooters”. It’s a party for developers who believe the first-person shooter was perfected by the turn of the millennium and, rejecting all those heretical texts which followed, have spent the past half-decade striving to resurrect the look and feel of the ’90s golden age. This might sound like a regressive way of making games – and it certainly can be – but this movement has produced some of the highest-rated games on Steam. And you can trace almost its entire history back to one unlikely game: Rise of the Triad.
It was the remake of a 1995 shooter that Frederik Schreiber, now VP of 3D Realms, admits was “an obscure, kind of unknown game to the masses”. And he should know – in 2013, along with Oshry, Schreiber was one of the game’s directors. The remake isn’t much better remembered, but it happened to mark the beginning of a broader revival, the names getting bigger with each release: Shadow Warrior, Wolfenstein: The New Order, Doom.
The release led – via a few cancelled projects and a lot of
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