يحاول ذهب - حر
Beige is The New Black
April 2019
|PC Gamer US Edition
Rebuilding a 1998 rig just to play Half-Life.
It all started with Black Mesa. Firstly, because the stars aligned in Christmas 1998 such that my first taste of PC gaming happened to be Half-Life, the best shooter ever made. Santa Claus delivered a personal computer to our home that year—a Packard Bell Platinum 350, since you ask. A 350MHz Pentium II lay within it. A 3DFX Voodoo 2 with 8MB onboard memory. 16MB of RAM and 6GB of hard drive space. These were formidable gaming specs, and when I was given the luxury of choosing a new PC game to accompany it under the tree I relied on the wisdom of PC Gamer, who sure were keen on this Half-Life game. That Christmas was magical. But that’s not the point.
I mean to say, it all started with Black Mesa, the Source Engine reworking of Half-Life by Crowbar Collective. When it appeared on my radar back in 2013 I thought it looked like the perfect way to experience the game I’d confidently been calling the best shooter ever made—having played it just once, aged 12—once again. After 15 years of abstinence I’d once more allow myself to take in the giddy delights of creeping past the tentacle beast and watching Barneys plunge to their doom in broken elevators through the lens of this Source Engine remake.

I lasted about two minutes. That was all the time it took to realize that every slight deviation, every instance of minor creative licensing, was only going to wind me up. The Barneys all had different lines! The posters were slightly different! Some of the rooms were bigger/smaller than I remembered! This wouldn’t do.
No, this wouldn’t do at all. I made a very serious promise to myself that day, having closed down the perfectly good Black Mesa mod. The only way I’d play
هذه القصة من طبعة April 2019 من PC Gamer US Edition.
اشترك في Magzter GOLD للوصول إلى آلاف القصص المتميزة المنسقة، وأكثر من 9000 مجلة وصحيفة.
هل أنت مشترك بالفعل؟ تسجيل الدخول
المزيد من القصص من PC Gamer US Edition
PC Gamer US Edition
PREY
One of the most creatively ambitious FPS games of all time.
7 mins
January 2026
PC Gamer US Edition
"Makes me feel more like I'm lost in Holmes' mind palace"
Felt delightfully cosy and smug while playing SHERLOCK HOLMES: THE AWAKENED
2 mins
January 2026
PC Gamer US Edition
"I'm dripping with gore"
SILENT HILL F is, so far, a violent treat
1 mins
January 2026
PC Gamer US Edition
RELOOTED
Robbing the robbed back from those who robbed it
2 mins
January 2026
PC Gamer US Edition
UP TO SCRATCH
SCRATCH AND REVEAL challenges perceptions of gender
1 min
January 2026
PC Gamer US Edition
PEAK
Climbing with your friends just got more stressful.
3 mins
January 2026
PC Gamer US Edition
SCHOOL DAZE
Revisiting the school of hard knocks in BULLY
2 mins
January 2026
PC Gamer US Edition
GET STARTED IN BATTLEFIELD 6
Load up on guns and bring your friends.
2 mins
January 2026
PC Gamer US Edition
THE ETHICS OF EATING FLESH, A QUEASY QUEST IN DREAD DELUSION
Plenty of RPGs bang on about choice and consequence—this delivers.
3 mins
January 2026
PC Gamer US Edition
THE ART OF ILLUSION IN THE ELDER SCROLLS IV: OBLIVION REMASTERED
You just can't get the staff: Crispin the Preposterous's grand finale
7 mins
January 2026
Translate
Change font size
