يحاول ذهب - حر

Get involved in Trojan Horse Was A Unicorn's Sony Talent League

May 2022

|

ImagineFX

Collaboration We interview Kris Pearn, a mentor for Sony Talent League, about the importance of supporting new, young creatives

- Kris Pearn

Get involved in Trojan Horse Was A Unicorn's Sony Talent League

Animation director and producer Kris Pearn is also a mentor for this year's edition of THU's Sony Talent League. Here he answers our questions on why he loves to help foster and develop new creative talent...

What is the Talent League and why did you get involved?

Sony Talent League is an initiative to help young artists develop their ideas with support from industry professionals from diverse sectors (VFX, animation, gaming, tech etc). It's a supportive environment with the goal of empowering young artists from around the world with the knowledge and tools to make their visions a reality.

Talent League is about mentorship and giving support to the artists who need it. Can you talk about why that is important and how you can benefit from that as much as the artists? Why are you involved?

I've been lucky enough to have had a great run in my career in film - going on 30 years now (says the balding man in a rocking chair). Over those years I've had many moments where I was mentored and I will forever be grateful for that knowledge. My whole family works in the trades, and I look at animation and filmmaking in general as a trade - knowledge is passed on through the process of 'doing'. I think the opportunity to offer support, perspective and practical advice is not only important for the industry (fostering new talent) but incredibly important for the connecting of generations and spreading ideas in both directions the way things were done and the way things can be done better as technology and storytelling evolves. It's a conversation.

المزيد من القصص من ImagineFX

ImagineFX

ImagineFX

Mari Yamazuki

As an illustrator, Mari's work blends the new and the traditional.

time to read

1 min

January 2026

ImagineFX

ImagineFX

Roumen Filipov

Roumen is a 3D artist who works across archviz, animation and games.

time to read

1 min

January 2026

ImagineFX

ImagineFX

Lenovo ThinkPad X9 Aura Edition

SLIMLINE TONIC Ultrathin and ultralight, the Lenovo ThinkPad X9 Aura Edition is a masterclass of a Windows laptop that puts office productivity front and centre

time to read

1 mins

January 2026

ImagineFX

ImagineFX

Xavier Ortiz

Xavier is a traditional watercolour artist based in Sacramento, California.

time to read

1 min

January 2026

ImagineFX

ImagineFX

ART IMITATES BRAZILIAN LIFE

Filipe Pagliuso's anthropomorphic rats have enough visual details to match their backstories

time to read

1 min

January 2026

ImagineFX

ImagineFX

Aleksa Stajsic

Aleksa started out as an architecture student and a barber before moving into illustration. He's inspired by the video game cover artwork that he loved as a kid, as well as art history and modern works.

time to read

1 min

January 2026

ImagineFX

ImagineFX

DESIGNING A FANTASY TAVERN

Grady Frederick demonstrates a typical process for concepting environments and architecture in the video games industry

time to read

4 mins

January 2026

ImagineFX

ImagineFX

CRAFT A SENSE OF PRESENCE WITH CONTRAST

Kiuyan Ran illustrates a stylish-looking Lady Justice that conveys the god's inner strength

time to read

1 min

January 2026

ImagineFX

ImagineFX

SHORTCUT TO SUCCESS

Luis Carrasco reveals how he uses 2D and 3D tools to place the viewer trackside at a futuristic contest

time to read

1 mins

January 2026

ImagineFX

ImagineFX

LIGHTING IN 3D APPLICATIONS

Don't be daunted by how to handle key, fill and rim lighting in 3D. It's just like lighting a scene in real life, only better! Mike Griggs explains the three-point setup

time to read

2 mins

January 2026

Translate

Share

-
+

Change font size