يحاول ذهب - حر
Celeste
March 2018
|Edge
The controls are exquisitely calibrated, giving you room to adjust your trajectory in mid-air.
-
Partway through Celeste, our mountaineer protagonist Madeline suffers a panic attack. Luckily, her occasional climbing companion, the affable Theo, has a surefire method to calm her down. Visualise a feather, he says, and breathe in and out rhythmically – imagining that each breath out is keeping it airborne. Sure enough, it rises and falls as we push a button, and before long Madeline has regained her composure. That this comes after one of the game’s most frustrating sequences doesn’t appear to be accidental. The technique, it seems, is as much for the player’s benefit as for its hero’s.
That’s because Celeste is one of those games: a pixelart platformer that constantly teeters on the edge of a precipice, the finest of margins separating compulsion and frustration. And, boy, does designer Matt Thorson know it. It’s obvious from the outset, when Madeline tells an old woman of her ambition to climb the titular peak, and the woman’s mocking laughter follows her into the next screen. It’s there, too, when Madeline smashes a mirror and a purple-haired doppelganger emerges – this is, essentially, her inner doubt, the part of her that suggests she should turn back. “Are you the weak part of me, or the lazy part?” Madeline grunts. “I’m the pragmatic part,” her grinning double replies.
هذه القصة من طبعة March 2018 من Edge.
اشترك في Magzter GOLD للوصول إلى آلاف القصص المتميزة المنسقة، وأكثر من 9000 مجلة وصحيفة.
هل أنت مشترك بالفعل؟ تسجيل الدخول
المزيد من القصص من Edge
Edge UK
Hollow Knight: Silksong
Hornet has fallen. Silksong’s opening cutscene reintroduces our heroine in captivity, being dragged away from Hallownest, where once she served the role of Hollow Knight’s most fearsome recurring boss.
6 mins
December 2025
Edge UK
Gears Of War: Reloaded
Something may be lost in the translation between the original 2006 version of Gears Of War and the considerably prettier, brighter and more sharply textured Reloaded. A solemn, grimy place, where endless battles over scarce resources have resulted only in ever-larger piles of corpses, the world of Gears is perhaps most suitably rendered via the fuzzier, grey-brown colour palette of the first Xbox 360 release. Especially for Marcus Fenix and co, war is hell. You might argue that it ought to look like it.
1 mins
December 2025
Edge UK
Post Script
Silksong turns up the volume on some of Hollow Knight's finest ideas
4 mins
December 2025
Edge UK
Post Script
Ezo was not yet part of Japan in 1603, when Ghost Of Yotei's story takes place, which feels an appropriate analogue for Sucker Punch acknowledging itself as a nonJapanese studio making a culturally Japanese game.
2 mins
December 2025
Edge UK
MIO: MEMORIES IN ORBIT
Can tentacles and angry doors distinguish this Metroidvania?
3 mins
December 2025
Edge UK
BLENDO GAMES
The one calm voice amid this fracas, he says, was that of Embark's owner. “Nexon were the ones saying, ‘Relax. Here's why this is happening, and here's what you need to do about it'.” The Korean gaming giant has form here: its 1999 title
7 mins
December 2025
Edge UK
LEGO BATMAN: LEGACY OF THE DARK KNIGHT
With Lego's parody treatment, everyone in Gotham is a joker
3 mins
December 2025
Edge UK
CINDER CITY
Only collective effort can save this futuristic Seoul
5 mins
December 2025
Edge UK
AGENT OF CHANGE
From 47 to 007: IO Interactive is bringing James Bond back to life
16 mins
December 2025
Edge UK
BLUE PRINCE
How Hollywood dreams and boardgames led to 2025's most fascinating puzzle box
8 mins
December 2025
Translate
Change font size
