Hauntingly beautiful effects
3D World UK|June 2023
Three creative leads at DNEG discuss their environment work for the apocalyptic vision of TV series The Last of Us
Hauntingly beautiful effects

Apocalyptic and postapocalyptic stories have long had a hold on audiences and The Last of Us, originally a video game now adapted for television, takes viewers into an intensely realised end-of-the-world adventure story. In bringing the game to TV audiences, and ensuring that images of collapse and breakdown carried a plausible aesthetic, DNEG’s wealth of experience saw the studio engage with the challenge of tapping into the source material, thinking cinematically as they produced 135 shots across the series.

Our conversation with DNEG began with a valuable big-picture observation from VFX supervisor Stephen James. “The foundation for everything was looking back at the video game,” he said of the aesthetic the studio developed and committed to. “We always went back to the game itself, to the concept work that was done on the game, and used it as inspiration, and we felt like we needed it.

“And then the other side of that was it had to be grounded in the real world. To some extent, the games are a little bit more stylised, a bit bigger with what they can get away with. We had to ground it within the production design and set dressing, and so we had to find this balance between what was done in the game, what was done on the set, and what was important to telling the story of the show itself.”

Vital to the game and the series are the settings in which the action unfolds, and James breaks down DNEG’s work with locations. “We’re hitting a lot of the same iconic locations,” he said. “The environments always had to be a kind of extension of what the characters were feeling and the mood of everything. We always had to take into account all of these different things and find a balance throughout the whole series.

This story is from the June 2023 edition of 3D World UK.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.

This story is from the June 2023 edition of 3D World UK.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.

MORE STORIES FROM 3D WORLD UKView All
HOW DO I QUICKLY ITERATE LIGHTING FOR LOOKDEV USING REDSHIFT AND CINEMA 4D?
3D World UK

HOW DO I QUICKLY ITERATE LIGHTING FOR LOOKDEV USING REDSHIFT AND CINEMA 4D?

3D rendering can be a massively time-consuming process for artists, which can tie their primary machine into render cycles.

time-read
3 mins  |
June 2024
Scanning the stars
3D World UK

Scanning the stars

Matthew McMillion discovers why artist Kazu Hiro turns to 3D scanners when creating special effects makeup for Hollywood's A-listers

time-read
4 mins  |
June 2024
HOW DO I CREATE CINEMATIC CAMERAS IN KEYSHOT?
3D World UK

HOW DO I CREATE CINEMATIC CAMERAS IN KEYSHOT?

KeyShot provides powerful yet simple-to-use rendering tools through both a standalone package and a plugin for all the best-known DCC applications.

time-read
3 mins  |
June 2024
ADD RAIN TO RENDERS IN POST-PRODUCTION
3D World UK

ADD RAIN TO RENDERS IN POST-PRODUCTION

3D World Editor Rob Redman shows you how to build the storytelling in your scenes with dramatic rainstorm effects

time-read
4 mins  |
June 2024
FOR 10 MODO 17.0
3D World UK

FOR 10 MODO 17.0

How to get the most from Foundry's updated 3D package

time-read
4 mins  |
June 2024
MAKE AN ANIMATION FOR A MOVING VEHICLE
3D World UK

MAKE AN ANIMATION FOR A MOVING VEHICLE

Get revved up with Oscar Juárez as he details how you can create a realistic animation with help from a 3ds Max plugin

time-read
4 mins  |
June 2024
CREATE STYLISH HAND-PAINTED CHARACTER ART
3D World UK

CREATE STYLISH HAND-PAINTED CHARACTER ART

Video game artist Weston Reid reveals the process for building his stylised Wild West-inspired character

time-read
10+ mins  |
June 2024
THE ART OF Surajit Sen
3D World UK

THE ART OF Surajit Sen

The digital sculptor speaks to Cesci Angell about his thought processes, work on major Indian films, and having a 3D obsession

time-read
6 mins  |
June 2024
REBELS WITH A CAUSE
3D World UK

REBELS WITH A CAUSE

Trevor Hogg embarks on a galactic journey to uncover the secrets behind Rebel Moon: Part One - A Child of Fire NEXT

time-read
6 mins  |
June 2024
DRAMA & SPECTACLE
3D World UK

DRAMA & SPECTACLE

Trevor Hogg gets dangerously close to kaiju to uncover the secrets behind Monarch: Legacy of Monsters

time-read
6 mins  |
June 2024