Performance anxieties
Edge UK|July 2023
Why are developers failing to deliver 60fps from hardware that promised to hit the mark?
Performance anxieties

Cast your mind back to 2020. As Sony and Microsoft promote their forthcoming consoles, which in some respects seem to represent the smallest graphical leap yet between generations, one feature stands out among all the talk of SSD storage and ray-traced reflections: a move to 60fps. Some games will even run in 120fps on these new machines, we’re told, a feat beyond even many gaming PCs when it comes to running contemporary blockbusters. With such assurances in place, it was easy to imagine that this smooth, fluid gameplay would characterise the next generation.

In 2023, then, there was a certain dissonance to the news that Redfall would launch in its Xbox Series incarnation with only a 30fps ‘quality’ mode, its 60fps ‘performance’ mode arriving at some point down the line. This, after all, is one of Microsoft’s big console exclusives for the year, and one of the first fruits born of its 2021 acquisition of Bethesda: why wouldn’t it be a poster child for the hardware’s capabilities?

In truth, however, Redfall is far from alone, joining the ranks of numerous 30fps releases of recent months, including A Plague Tale: Requiem and Gotham Knights. Just because it says ‘60fps’ somewhere on a console’s spec sheet, clearly that doesn’t mean every game will happily follow suit.

And yet optimising for consoles has been a long-standing challenge. Game development is by definition an iterative process, and certainties such as framerate performance have always tended to emerge at the 11th hour. Two generations ago, a more modest 30fps was the target for most developers – and even then it wasn’t always delivered. But expectations change along with technology, and talk of framerates has never been noisier than it is today.

This story is from the July 2023 edition of Edge UK.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.

This story is from the July 2023 edition of Edge UK.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.

MORE STORIES FROM EDGE UKView All
Bulwark: Falconeer Chronicles
Edge UK

Bulwark: Falconeer Chronicles

Anyone familiar with the concept of kitbashing is already halfway to understanding what Tomas Sala’s open-world builder is all about.

time-read
4 mins  |
June 2024
Children Of The Sun
Edge UK

Children Of The Sun

René Rother’s acrid revenge thriller – an action game with its limbs broken and forcibly rearranged into the shape of a spatial puzzler – is at once a bonafide original and an unlikely throwback. Cast your eyes right and you wouldn’t blink if we told you this was a forgotten Grasshopper Manufacture game from the early PS3 era (we won’t be at all surprised if this finds a spot on Suda51’s end-of-year list).

time-read
4 mins  |
June 2024
Post Script
Edge UK

Post Script

What does Rise Of The Ronin say for PS5 exclusivity?

time-read
3 mins  |
June 2024
Rise Of The Ronin
Edge UK

Rise Of The Ronin

Falling in battle simply switches control to the next person up, and then quick revive fixes everything

time-read
4 mins  |
June 2024
Post Script
Edge UK

Post Script

The pawn and the pandemic

time-read
4 mins  |
June 2024
Dragon's Dogma 2
Edge UK

Dragon's Dogma 2

The road from Vernworth to Bakbattahl is scenic but arduous. Ignore the dawdling mobs of goblins, and duck beneath the chanting harpies that circle on the currents overhead, and even moving at a hurried clip it is impossible for a party of four to complete the journey by nightfall.

time-read
6 mins  |
June 2024
BLUE MANCHU
Edge UK

BLUE MANCHU

How enforced early retirement eventually led Jonathan Chey back to System Shock

time-read
7 mins  |
June 2024
THE MAKING 0F.... AMERICAN ARCADIA
Edge UK

THE MAKING 0F.... AMERICAN ARCADIA

How a contrast of perspectives added extra layers to a side-scrolling platform game

time-read
8 mins  |
June 2024
COMING IN TO LAND
Edge UK

COMING IN TO LAND

The creator of Spelunky, plus a super-group of indie developers, have spent the best part of a decade making 50 games. Has the journey been worth it?

time-read
10+ mins  |
June 2024
VOID SOLS
Edge UK

VOID SOLS

This abstract indie Soulslike has some bright ideas

time-read
2 mins  |
June 2024