Lucas arts
Edge UK|August 2022
The Papers, Please and Obra Dinn creator talks burnout, managing expectations, and the joy of Playdate development
Lucas arts

Four years ago, insurance adventure multiple awards and near-universal acclaim for its creator Lucas Pope and made enough money that he could afford to take it relatively easy for a while. Still, it came at a cost: Pope was close to making that hiatus permanent, admitting to considering retirement after the game's four-year development left him burned out. Happily, he's since changed his mind; forthcoming Playdate release Mars After Midnight has rejuvenated his love of game-making, while he has another mystery project in the pipeline, too. After his appearance at this year's LudoNarraCon for an online panel about detective games, he joined us for a candid and wide-ranging chat about solo creation, design philosophies, and the magic of 1 bit art.

You've talked about potentially quitting after finishing Obra Dinn - and also that you didn't consider it 'finished'. What prompted those feelings? Was it just a case of working on a single game alone for such a long time?

It took a lot out of me, basically. Obra Dinn wasn’t really ready to be shipped when I shipped it, or I’d say it needed another six months – but I decided that if I didn’t ship it in two months, I wouldn’t be able to finish it. I was just really burnt out on that game: four and a half years is a long, long time for me.

Was it simply the complexity of the game that made it so time-consuming, or was there more to it than that?

This story is from the August 2022 edition of Edge UK.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.

This story is from the August 2022 edition of Edge UK.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.

MORE STORIES FROM EDGE UKView All
Bulwark: Falconeer Chronicles
Edge UK

Bulwark: Falconeer Chronicles

Anyone familiar with the concept of kitbashing is already halfway to understanding what Tomas Sala’s open-world builder is all about.

time-read
4 mins  |
June 2024
Children Of The Sun
Edge UK

Children Of The Sun

René Rother’s acrid revenge thriller – an action game with its limbs broken and forcibly rearranged into the shape of a spatial puzzler – is at once a bonafide original and an unlikely throwback. Cast your eyes right and you wouldn’t blink if we told you this was a forgotten Grasshopper Manufacture game from the early PS3 era (we won’t be at all surprised if this finds a spot on Suda51’s end-of-year list).

time-read
4 mins  |
June 2024
Post Script
Edge UK

Post Script

What does Rise Of The Ronin say for PS5 exclusivity?

time-read
3 mins  |
June 2024
Rise Of The Ronin
Edge UK

Rise Of The Ronin

Falling in battle simply switches control to the next person up, and then quick revive fixes everything

time-read
4 mins  |
June 2024
Post Script
Edge UK

Post Script

The pawn and the pandemic

time-read
4 mins  |
June 2024
Dragon's Dogma 2
Edge UK

Dragon's Dogma 2

The road from Vernworth to Bakbattahl is scenic but arduous. Ignore the dawdling mobs of goblins, and duck beneath the chanting harpies that circle on the currents overhead, and even moving at a hurried clip it is impossible for a party of four to complete the journey by nightfall.

time-read
6 mins  |
June 2024
BLUE MANCHU
Edge UK

BLUE MANCHU

How enforced early retirement eventually led Jonathan Chey back to System Shock

time-read
7 mins  |
June 2024
THE MAKING 0F.... AMERICAN ARCADIA
Edge UK

THE MAKING 0F.... AMERICAN ARCADIA

How a contrast of perspectives added extra layers to a side-scrolling platform game

time-read
8 mins  |
June 2024
COMING IN TO LAND
Edge UK

COMING IN TO LAND

The creator of Spelunky, plus a super-group of indie developers, have spent the best part of a decade making 50 games. Has the journey been worth it?

time-read
10+ mins  |
June 2024
VOID SOLS
Edge UK

VOID SOLS

This abstract indie Soulslike has some bright ideas

time-read
2 mins  |
June 2024