Even in space, you need to use terrain to your advantage
DEAD ISLAND 2
Back from the grave... again. With a vengeance
Sprung Studios CEO JAMES CHAYTOR on UI, UX, and why they're so important
Why has no indie riff on POKÉMON taken off on PC?
After admitting its MMO 'sucks,' DONKEY CREW reworks the entire game
Play it smart by saving money on your chassis and spending it on bigger and better components.
DUNGEON OF THE ENDLESS
A simple but effective strategy game that's still my mainstay.
MARVEL'S SPIDER-MAN REMASTERED is a mostly good port of a mostly good game
STRAY is a sparkling feline adventure that always lands on its feet
Naoki Yoshida on how FINAL FANTASY XIV found its feet after seven years-and what's next for the behemoth MMO.
A TREASURED ISLAND
There was never meant to be a RETURN TO MONKEY ISLAND-but Ron Gilbert is making the trip.
A challenging survival city builder from the developer of Grim Dawn
After nearly a decade, the Warframe devs have a new game
WARFRAME: THE DUVIRI PARADOX
Digital Extremes is getting into the time loop business
BIG IN BRAZIL
Don't know any LATIN AMERICAN GAME STUDIOS by name? That's about to change
VIVA LAS PHOENIX
Meet the erotic roleplayers making a living in FINAL FANTASY XIV’s mini Vegas
How a botched giveaway brought down a multi-million dollar PC BUILDER
Stack the deck in your favor in CARD SHARK
Another slice of cyber-mystery in AI: THE SOMNIUM FILES—NIRVANA INITIATIVE
MONSTER HUNTER RISE: SUNBREAK is more of the same, but luckily the same is fantastic
F1 22 is sheer class, but who hears barrel scraping?
Thanks to plenty of turtle wax, TMNT: SHREDDER’S REVENGE shines
WARHAMMER 40K: DARKTIDE
A confident, carnage-filled step forward from Vermintide
No Man’s Sky meets Skyrim, with a touch of FreeSpace
SAVE ROOM FOR DESERT
COMPANY OF HEROES 3’s second campaign is all explosive RTS action, all the time.
Inside the dioramic mind of Oskar Stålberg, creator of TOWNSCAPER
How the Russian invasion is affecting UKRAINIAN studios
How LARIAN broke out of the B-tier to master the Western RPG
MARVEL'S MIDNIGHT SUNS defies every expectation an XCOM player could have.
Our bodies were robots and our weapons were dunks
Flailing and balling in CRYPTIC SEA'S BASKETBALL GAME