Tomb Raider II
PLAY Magazine UK|Christmas 2021
Croft’s cooler than a butler in a freezer
Tomb Raider II
NEED TO KNOW

1 Voice actress Shelley Blond’s soundbites were reused from the first game. 2 Composer Nathan McCree voiced Winston’s murmurs and grunts. 3 Bartoli’s sea plane features an image of Jane Fonda in Barbarella.

INFO

PUB Eidos Interactive DEV Core Design RELEASED November 1997 GET IT NOW £5.99, eBay

Think of Tomb Raider as the starter and Tomb Raider II the main course. Lara Croft’s first playable adventure left us wanting more, and a year later, in 1997, Core Design satiated us with another groundbreaking action adventure. With an arsenal and attitude packing serious punches, Lara’s second escapade cements her place in gaming history.

While Lara’s fearlessness had already been proved by the first game, her tenacity was set in stone here. Our quick-witted archaeologist is on the hunt for the mythical dagger of Xian; a blade that bestows great power upon the person who is brave enough to plunge it into their heart. Enter Marco Bartoli, the main antagonist and Fiamma Nera Mafia boss. Dutifully following in his father Gianni’s footsteps, he wishes to retrieve the blade and succumb to his desire of turning into… a gigantic, fire-breathing dragon – no, seriously.

This story is from the Christmas 2021 edition of PLAY Magazine UK.

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This story is from the Christmas 2021 edition of PLAY Magazine UK.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.