“THE WHOLE ISLAND OF BLACKREEF IS FULL OF ETERNALISTS TRYING TO STOP YOU.”
FORMAT PS5 / ETA 14 SEP / PUB BETHESDA SOFTWORKS / DEV ARKANE STUDIOS / PLAYERS 1-2
The immersive sim space may have become rarer over the years but genre fans have dined well on Arkane’s offerings. The studio’s best known for the Dishonored series and Prey, titles in which creative problem solving is encouraged through a host of unique abilities, and its latest throws a time loop into the mix. The aesthetic is a colourful 1960s/70s one; art director Sebastien Mitton says the team merged inspiration drawn from John Boorman’s film Point Blank, James Bond, and Tarantino films.
Tasked with assassinating eight targets within the span of one loop, from morning to night, protagonist Colt has his work cut out for him. As the sole person trying to break the cycle and see the dawn of a new day, the whole island of Blackreef is full of Eternalists trying to stop him and maintain the loop.
Game director Dinga Bakaba stresses, “This may be a game about time, but you are not on a timer. You can figure things out at your own pace in any order you want as you piece together the perfect loop to freedom.”
This story is from the August 2021 edition of PLAY Magazine UK.
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This story is from the August 2021 edition of PLAY Magazine UK.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.
Already a subscriber? Sign In
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