The city begins to take shape as PHIL goes on a mod hunt
Opening the Steam Workshop, I spend a while playing with various district styles. My plan is to give each district a theme. I want vibrant, contrasting communities – pockets of cyberpunk techno-living next to medieval townships and fantasy wonderlands. But then I change my mind. After all, isn’t PC gaming one big melting pot – a confluence of community and individuality? I hope so, because using district mods is complicated, and keeps making the game crash.
Instead, I just download pages and pages of buildings that will automatically construct on any residential, commercial or industrial zones I lay. We’ve got neon skyscrapers, we’ve got classical architecture, we’ve even got a KFC. When I’m done, we’re subscribed to 528 items on the Steam Workshop. I open up Cities: Skylines and wait for a new map to load. It takes a long time.
This story is from the June 2018 edition of PC Gamer.
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This story is from the June 2018 edition of PC Gamer.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.
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