Too-Early Adoption
PC Gamer|March 2019

How devs decide to make games for new ecosystems.

Xalavier Nelson Jr
Too-Early Adoption

Cash payments. Exclusive development support. Marketing features with increased visibility. These are just a few of the incentives that may be offered to a developer in return for committing to a new platform early. An ecosystem needs projects supporting it, and devs need to ensure that they have a substantial audience to sell their games to. However, when a platform is actual hardware that takes up space, the costs and considerations developers face can vary wildly.

This story is from the March 2019 edition of PC Gamer.

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This story is from the March 2019 edition of PC Gamer.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.